beautifully put geert, thank you. really clear.

i enjoy these discussional threads but rarely - for me anyway - does an
email come out of them worth saving.

i'll keep this one.  :)

r.



> Thanks for your message. I hope things turn out alright for your
> relative.
>
> Fundamentals matter -- but they are very hard to articulate. Which is
> probably why I admire a writer such as Heidegger, who poses and
> analyzes questions around Art, Being and Work. (I'm reading Heidegger
> at the moment -- ask me the same in a couple of months time, it might
> be another.)
>
> What interests me most is that he (and others who succeed in at least
> asking the question in any detail) have found a method to discuss the
> problem posed. In Heidegger, the method has to do with the close
> reading of his (Greek) predecessors, the detailed analysis of their
> language. This close proximity to language is an important part of
> his work, IS his work. He works through language, language is his clay.
>
> For an artist to want to discuss art in this manner is something of a
> misnomer. An artist lives through art, defines art by making art. The
> object of his/her proximity is another -- it is, of course, the
> ground with which is worked. This might be taken quite literally as
> in a traditional sculptor, or might be more abstract, or more
> ethereal. It might be TCP/IP. I'd say that this proximity to the
> ground material matters very much for the artist. And perhaps that is
> what you were saying by using the word "intention".
>
> Proximity - nearness in time, space, relationship - to the ground
> material is what sets the artist apart from the craftsman. Its a
> mindset that makes the artist want to get really close to the
> materials, to really get to know each detail. Lyotards Libidinal
> Economy uses the metaphor of the (human) skin and I think a quote
> from this work will serve nicely to make my point. Here, the reader
> is in first person view as s/he is lead over the  skin as over a
> landscape. This is a small segment of the first chapter The Great
> Ephemeral Skin: "Opening the Libidinal Surface - Open the so-called
> body and spread out all its surfaces: not only the skin with each of
> is folds, wrinkles, scars, with its great velvety planes, and
> contiguous to that, the scalp and the mane of hair, the tender pubic
> fur, nipples, nails, hard transparent skin under the heel, the light
> frills of the eyelids, set with lashes - but open and spread, ..."
> Its this closeness to the base material that I'm interested in, and I
> think that this proximity is the most important difference between
> the "intention" of the artist vs that of the crafts. It's a closeness
> that could also be called love.
>
>
>
> Geert Dekkers---------------------------
> http://nznl.com | http://nznl.org | http://nznl.net
> ---------------------------------------
>
>
>
> On 8/05/2007, at 2:06 PM, marc wrote:
>
>> Hi Geert,
>>
>> Sorry for not answering when you first posted regarding this
>> subject, but a relative of mine is in hopsital, so I have been
>> deeply involved in visiting them and trying to hold the fort at
>> this end at the same time...
>>
>> ...>
>>
>> I have always found creativity interesting when (whether it is
>> craft based, art or programming) cross-overs occur. For me, this is
>> when things really begin to get interesting and more than usual, a
>> bit messy around the edges. The relationship of things and how they
>> connect and what comes about during and after this process is
>> always fascinating but sometimes can confuse the best and worst of
>> us, and in between.
>>
>> >You say intention matters -- you might mean that there
>> >is a difference between programming in order to make a
>> >work of art, and programming in order to make a work of
>> >science. Or you might mean that programming as an artist
>> >is different in some way from programming as a scientist.
>>
>> I probably approach this subject quite naturally with a spirit of
>> an artist, but am also aware that I have to acknowledge there are
>> other factors that influence or shape things as well. Net artists
>> use code and also programme, they are conscious about having to be
>> creative whilst engaged in the crossover of mixing different
>> elements and skills to make a work that uses technology as part of
>> the make-up of their work.
>>
>> >So the question then becomes: how is programming a piece of equipment
>> >conceptually related to the science project? Any concrete
>> >example of a project could clarify this.
>>
>> This is a decent question, but I cannot answert that one...
>>
>> Even though we are aware that a universality is not a true method
>> of understanding things these days, we cannot ignore that things
>> are still connected. Perhaps not in a way that actively compensates
>> a mechanistic framework of scientific understanding, but more in a
>> context that in its nature comes about through cultural shifts and
>> advancements in theory, practice and cross-over anomilies, which
>> are more intuitively processed via acts of shared human behaviour,
>> rather than through logical finites or structured notions of
>> understanding.
>>
>> If we need to define the difference or form a close representation
>> of say a skill, as in programming or coding, or the making a
>> sculpture even - it is generally considered an advantage to apply a
>> set of specific or appropriate measurement of skills to build or
>> make something work well. All necessary attributes that can be
>> learnt either in an educative environment, self-taught or both. I
>> would not dare to presume that coding or programming for a company
>> that is selling shoes, is art, but I would accept more easily that
>> the process itself could be seen as an imaginative/creative act
>> regarding its own context.
>>
>> By going through the act of being an artist, even as an anti-artist
>> it can be considered as a self-conscious act, whether this can be
>> measured to warrant one being an artist very much relies on their
>> circumastance in respect of culture, no matter how remote or
>> connected they may be. Intention or connected reason can help
>> towards clarifying if something is art or not. Yet, who decides is
>> the more sticky point, especailly if certain cultures are not open
>> or adventurous in considering particular ways of working as art in
>> the first place. Net Art & Media Art, in the past had this problem
>> and probably still does in the world as a whole. Although, things
>> are changing...
>>
>> Thankfully, we are engaged in experiencing crossovers that can
>> bring less obviouse forms of art to the fore which were not
>> considered as art before.
>>
>> I tend to not get involved with questions about whether 'art is
>> useless' or not, for I do not really see the point in falinginto to
>> such a verbal vacuum. Art as an expansive field or arena or fluid
>> concept, culturally or on a personal level is; a very important
>> space for anyone engaged in such explorations. Much of what people
>> do may not always fit well in the everyday, when the world itself
>> is so geared around economy, power, consumerism and religion etc.
>> Art, as a place to explore these less maleable interests on one's
>> own terms, a useful metaphysical, incorporeal and poetic mind-
>> shift, compensating for the lack of what our everyday environments
>> tend to ignore extensively as a value other then as an object of
>> desire or product.
>>
>> In the end coding or programming is a skill and what matters is
>> what you use it for, this can potentially work towards definings
>> its purpose and relevance...
>>
>> marc
>>
>>
>>
>> Hi Marc
>>
>> This question resembles the "is art useless" thread that is sort of
>> current on rhizome. And before I start, there is nothing wrong with
>> going on about such fundamentals. The only thing is that one
>> shouldn't expect much headway to be made. (I always seem to expect
>> that anyway, but I know myself to be quite unrealistic)
>>
>> So -- first of all, define "art". Then define "science". Then
>> define "programming". Then do the equation. But of course this is
>> very difficult and very time-consuming. And here again, I'd like to
>> have enough time and be smart enough to do that, but I lack on both
>> counts at the moment..
>>
>> You say intention matters -- you might mean that there is a
>> difference between programming in order to make a work of art, and
>> programming in order to make a work of science. Or you might mean
>> that programming as an artist is different in some way from
>> programming as a scientist.
>>
>> Just putting these into opposition helps. Because in the both
>> oppositions, the second node doesn't seem to fit the bill. Most
>> programming is equipmental. A scientist would employ a programmer
>> to deliver a piece of equipment with which to realize a project of
>> science. So the question then becomes: how is programming a piece
>> of equipment conceptually related to the science project? Any
>> concrete example of a project could clarify this.
>>
>> Another quick look using an analogy. Painting is an art (arguably)
>> and also a craft, if not a science. As a craft, it is - again -
>> equipmental. (As for the notion of "equipment" - I'm reading
>> Heidegger at the moment) In our culture, art and craft have grown
>> apart in a huge way. Working within the trade of house-painting
>> implies working within a very different conceptual framework than
>> working within the framework of the arts. There are crossovers to
>> be imagined, and of course a large amount of influential post-war
>> american artists used industrial processes in their painting.  To
>> put painting as an art and as a craft into opposition one would
>> need to oppose a worker in the framework of house-painting against
>> a similar role in the framework of the arts. Perhaps then the
>> differences might become more apparent.
>>
>>
>> Geert Dekkers---------------------------
>> http://nznl.com | http://nznl.net | http://nznl.org
>> ---------------------------------------
>>
>>
>>
>>
>> On 4-mei-2007, at 12:34, marc wrote:
>>
>> > HI Rob & all,
>> >
>> > In regards to the purity of the activity, one can understand the
>> 'programming is ust programming' notion, but it gets interesting
>> when intentions and what the speciifc programming is for, as why do
>> the programming in the first place. To be honest I find hard to
>> disagree with anyone, mainly because I think that means many
>> different things to most people...
>> >
>> > marc
>> >
>> >> Quoting Ken Turner <[EMAIL PROTECTED]>:
>> >>
>> >>> programming is - I agree just programming.
>> >>
>> >>
>> >>
>> >> Historically it's mathematics or electrical engineering. I find
>> "computer science" far too grand a name. It's just hacking. It's
>> certainly not art, art is not functional and code cannot be faked.
>> >>
>> >> Societies see themselves in terms of their enabling technologies
>> (see  Bolter's "Turing's Man"). Our enabling technology is
>> computing  machinery. So artists will quite naturally wonder
>> whether code is art  and art is code, and writers will get some
>> mileage from this.
>> >>
>> >> - Rob.
>> >>
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