I think if you find Kincaid elite, you're really pushing the envelope there, as if any art-making were a priori elite, from Grandma Moses to Beuys, whomever. I don't buy into this - I think you art is a language game in W's sense, and that different groups respond differently in all sorts of ways - Bourdieu's Distinction is good in this respect. 'Elite' has uncomfotable connotations of connoisseurship, and that hardly applies to most popular art.

The difference between neo-clas and impres to me has more to do with habitus and culture than with any sort of artistic style. I more or less follow Eco in Theory of Semiotics or say Metz' Imaginary Signifier - language tends to run into a _lot_ of problems when extended beyond one sort of formal or informal formalism or another.

Sorry, fuzzy thinking tonight, we're leaving tomorrow for a couple of weeks.

- alan

On Tue, 7 Jul 2009, Pall Thayer wrote:

We're probably applying different terminology to the same things but
it's not uncommon to talk about "language" in relation to art work.
What I mentioned goes far beyond being just "style", these are
different methods of conveying ideas or feelings. Saying that the
difference between Neo-Classicism and Impressionism is purely
stylistic is a drastic understatement.

I think, within the arts, that the idea that elitism always carries
negative connotations is more or less obsolete /at least within the
elite... :-) /. It's an accepted fact that contemporary art can never
speak to "everyone". It's always pushing the boundaries and it takes
people a while to catch up. It "speaks" to those who are already in
the fray, a part of the art-elite. Artists aren't always the best at
communicating what their art is about so often it has to wait for
someone to come around who both understands it and is capable of
explaining it in a manner that makes sense to people.

Kincaid's paintings do transcend the original objects in that they
represent the object as well as his own input. It doesn't matter
whether or not we think his input is significant. A painting of a jar
surpasses the original jar simply because a human inserted a part of
themselves into it. It's not longer just the jar, it's the jar and the
painter.

This is from Kincaid's website:

"Thomas Kinkade is America's most collected living artist. Coming from
a modest background, Kinkade emphasizes simple pleasures and
inspirational messages through his paintings. As a devout Christian,
Kinkade uses his gift as a vehicle to communicate and spread inherent
life-affirming values."

He is "America's most collected living artist." and "uses his gift".
He has a "gift" that others don't have. Doesn't this make him elite?
He might not be "THE elite" but given these extraordinary credentials
(he's also received "multiple National Association of Limited Edition
Dealers (NALED) awards for Artist of the Year and Graphic Artist of
the Year"!) he must be some kind of elite. Above others. Best in
category. Now, the fact that I'm making fun of him for this just makes
me another type of "elite". I'm not even sure if I could say "more
elite". I mean, I don't have a "Pall Thayer Collector's Society" (
http://www.thomaskinkade.com/magi/servlet/com.asucon.ebiz.collectors.web.tk.CollectorsServlet
).



On Tue, Jul 7, 2009 at 3:12 PM, Alan Sondheim<[email protected]> wrote:

On Tue, 7 Jul 2009, Pall Thayer wrote:

We could, for instance say that Impressionism employs a visual
language based not on a flowing gradation of color but a more
segmented, gradual building of color. I don't know if everyone would
agree that this is correct but that's beside the point. The thing is
that a lot of people were so happy with the neo-classical "flow" of
colors (impeccably blended gradients, etc.) that they couldn't
understand why someone would want to break that up into something
splotchy and patchy. To the critics it just didn't make sense to
attempt a textural representation of something based on a texture that
just wasn't there. This was a visual language used by the
impressionists. Then we get the same sort of thing with Duchamp where
no one understands the conceptual language of his suggestion that an
upside down urinal can be a work of art worthy of a spot in a museum
simply because the artist has signed it. Kandinsky didn't even expect
people to understand his visual language so he wrote "dictionaries" of
sorts to explain it.

These are styles, not languages, unless one wants to abandon any normal
meaning of language.

I say that art is always elitist because the act of creating something
as art suggests that it the artist's "version" has some transcendental
quality to it. Even in the case of Thomas Kincaid. The fact that he
creates painting suggests that he, at least, feels that the result of
his brushwork somehow transcends the actual objects he's painting. In
the broadest sense of the word, that has to count as a type of
elitism.

So for example Maria Martinez' work is elitist? She didn't even bother
signing most of her pieces. Where do you draw the line?

I thik you're stretching the meaning of elitism as well; Kincaid's hardly
elitist in any usual sense of the term, and I doubt his 'brushwork somehow
transcends' anything - the idea of transcendence itself is problematic
applied broadly to art.

Again I keep thinking - break down the barriers! and for me these terms are
barriers to 'just looking' - Andre's Hartford piece for example years ago
was called elitist; it's an easy and misplaced weapon.

- Alan


best r.
Pall

On Mon, Jul 6, 2009 at 9:29 PM, Alan Sondheim<[email protected]> wrote:

On Mon, 6 Jul 2009, Pall Thayer wrote:

I believe all art does, at some level, require specific knowledge of
specific "languages". If we look for instance at the emergence of
Impressionism, it wasn't commonly accepted because people didn't
understand its "language".

I don't think art has specific languages, but that's a very long argu-
ment
here; I'd combine Eco with Kristeva's Revolution in Poetic Language in
this
sense. I have no idea at all what a 'language of impressionism' is,
although
I usually can recognize an impressionist painting, but even then there
are
Americans that I'd have no idea how to place within the aegis.

I probably come off sounding really "elitist" but art has always been
and will always be "elitist".

Now Thomas Kincaid is _not_ elitist and is certainly an artist. So is
Brittney for that matter.

I do want to make it clear this isn't about your work which I like! But
about 'art in general' however that might be!

And thanks, Alan


best r.
Pall

On Mon, Jul 6, 2009 at 3:06 AM, Alan Sondheim<[email protected]> wrote:


And of course it's valid; I actually don't think 'validity' is a
reasonable
category in aesthetics - it can be defined in terms of social groups or
language games, but has nothing intrinsic about it. Another interesting
point - Seedbed could be 'directly' experienced, even without reading
the
wall-text, but your work requires a knowledge of a specific computer
language. So the program can be translated one to another; I don't see
Seedbed itself translating, which is why I have fairly negative
feelings
about 'recreation' art, especially in Second Life...

- Alan


On Mon, 6 Jul 2009, Pall Thayer wrote:

Well, actually the perl code:

#!/usr/bin/perl
$p = `Seedbed`;

would run without error. $p would contain the "not found" error. But I
don't feel that it does much in pointing out the significance of the
medium in this particular case. Perhaps if the work was about
something lost or nonexistent, it would work but not for the "Seedbed"
piece. The title of each of these Microcodes is as much a part of the
complete work as anything else. The direct reference by name has
already been made in the title and therefore I don't see any
meaningful reason to reference it again in this way. Someone might
say, "But you did it in 'Sleep'." However, I don't see that as the
same thing because 'sleep' is an actual Perl function.

If you want to attempt a phenomenological examination of the reference
itself, let me explain exactly what led to the creation of this
Microcode. I was doing some work the other day where I had to use the
"touch" command legitimately. This reminded me of James Morris'
"Microcrudities" where he used the command along with the variable
"myself". This reminded me of my code piece "exist.pl" from last year
where a perl code referenced itself in various human ways, i.e.
my_existence, my_experience, my_environment, etc. When I thought of a
Perl script referencing itself as the location of the actual file and
then 'touching' that file, it reminded me of "Seedbed". And so I
created the script that locates 'itself', that is, the file containing
the runnable code and then 'touches' the file. I decided to print the
long listing of the file each time to show the effects of 'touching'
the file (the creation date is updated each time) as a hint that this
sort of 'touching' is very different than Acconci's 'touching'. Of
course, more people are going to understand the referenced meaning
than the real meaning. But does that make it any less valid? Now that
I think about it, the work isn't about Acconci's "Seedbed" at all.
It's much more about the intended and almost inevitable
misunderstanding.

best r.
Pall

On Sun, Jul 5, 2009 at 11:08 PM, Alan Sondheim<[email protected]>
wrote:


I agree with you here, and as usual a couple of points.
If k:> Seedbed
doesn't run, can it be said to run as not-run? This isn't trivial;
Max
Black discussed it in terms of defining blackbirds as not-this,
not-that;
obviously the list is infinite. Certainly 'Seedbed' as a command
tells
us
something - that the only thing it will run is the generic not-found
-
but
that's something.
I do understand the non-issue of reproduction of other work in
micro-code,
and as you say, Seedbed is referenced; what I was on about, was what
sort
of reference? There's a whole phenomenology here of course, which
might
or
might not be of interest.
- Alan, and thanks


On Sun, 5 Jul 2009, Pall Thayer wrote:

I think I have to bring things back down to the ground now. After
taking a bit of a break in the country in glorious weather, I see
that
this discussion is really going far beyond the work that's being
discussed. Obviously, none of the microcodes that reference other
work
(and keep in mind that there only 3 or 4 out 20-some codes that do
this) are meant to be accurate reproductions of those works.
Actually,
as reproductions they are meant to fail and in doing so they become
new works of art. "Seedbed" attempts to reference the original
performance with the words "touch myself" and by using the same
title.
But the way these words are applied within the code gives them a
very
different meaning as code. They also produce a result and it's a
result that has absolutely nothing to do with the non-code meaning
of
the works. So these arguments about whether or not the code version
references the original "Seedbed" accurately enough, are entirely
beside the point.

The reason some of the Microcodes reference older work is to
highlight
the differences between the media. To show that while code as a
medium
is incapable of reproducing other work created in different media,
it
is also a distinct medium of its own that is capable of doing things
that other media can't.

Your suggestion of "an absolute minimum" wouldn't work as a
Microcode
because, as I mentioned earlier, I set a rule for myself, that all
of
the codes be runnable. Since, as Alan points out in his post,
"Seedbed" doesn't run as a Unix command, this code wouldn't really
be
runnable.

As mentioned above, the idea is simply to bring the original
performance to mind. No more. Because the medium being used is
incapable of doing more. It's entirely incapable of "bringing it to
life, enacting it, redoing it, reperforming it". At the very most,
it
can "suggest it".

best r.
Pall

On Fri, Jul 3, 2009 at 10:16 PM, <[email protected]> wrote:

At the risk of stating the obvious, perhaps the problem here is
that
there
is no one essence of this performance, or any performance for that
matter.
While you do say "a single 'essence'", and not "the", to me a major
part
of the very idea of performance is to create something which is in
excess
of language and representation, something which the techne of words
or
photo or video don't capture, much less a few lines of code. While
I
think
the notion of translating a performance into code is interesting,
perhaps
what this discussion precisely raises is that there are a
multiplicity
of
essences, dirtiness, fantasy, masturbation, soreness, mystery,
discomfort,
the body, the absence of the body... Your microcodes seem to be a
sort
of
review or remix of another work, based on your personal
interpretation.
In
fact, I think that the reduction of the body to a set of files in
your
home directory is in itself an abjection and a sadness, a departure
from
all the rich, sensual complexity of the body and a reduction to a
few
digital bytes. Perhaps the sadness of the digital is expressed very
well
here.

Pall Thayer wrote:I guess by "the essence" of the work, I'm
considering the absolute minimum that it takes to bring to mind
"Seedbed" when looking at the code.

Hmm, but here is sounds like you're talking about a simlpe
representation,
and I think being very reductive! Wouldn't the absolute minimum be
something like

#!/usr/bin/perl
$p = `seedbed`;

? When in fact, the interesting part is to go beyond simply
bringing
the
performance to mind, but as the furtherfield review writes, to
bring
it
to
life, to enact it, to redo it, to reperform it, in the form of an
actual
running program?


On 2/7/2009, "Alan Sondheim" <[email protected]> wrote:

Hi Paul,

The essence it seemed to me wasn't self-referentiality or
touch
(good
unix
command too), so much as it was about targeting the
ab/use/er,
as
well
as
dirtiness. And code's always clean; even dirty code's clean,
so
there's

On Thu, 2 Jul 2009, Pall Thayer wrote:

Hi Alan,

One of the primary reasons that I've "redone" a number of
known
pieces
by other artists in these Microcodes is more to point out
the
difference between code as a medium and other media. So the
point
isn't necessarily to emulate the work as closely as
possible
but
rather to capture a single "essence" of it in very compact
code. I
think that trying to work the incline and fantasies into
this
"version" of the work would result in considerably more
code
which
would in turn make the work overly complex.


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*****************************
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*****************************
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*****************************

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*****************************
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artist
http://www.this.is/pallit
*****************************

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*****************************
Pall Thayer
artist
http://www.this.is/pallit
*****************************

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*****************************
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artist
http://www.this.is/pallit
*****************************

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