Hi netbehavious-ists, Thanks for mentioning this in here Neil! Michael and I have been very busy with this project the past 4 months.
It is what we're calling an "interactive vignette", based on the story of Salome. We are avoiding using the word "game" to describe it this time, even though FATALE is more game-like than usual for us.
The games we make are one experiment after another and learning more each time. Not the least part is in how to get an audience to support an artistic effort... something meant to be more that just a typical "game" product. Also, to cultivate some appreciation of a development process that is different from a commercial one in this field. We collaborate with musicians and other digital artisans with a focus _away_ from the programming and more on the visceral effect of the audio/visual/interaction.
So far, reactions have been mostly positive, if a bit bewildered. Based on contacts made with the press during our previous game, The Path, we have gotten some good attention for FATALE. We would be happy that you should try it!
http://tale-of-tales.com/Fatale
<<inline: Salome.jpg>>
a review: http://www.popmatters.com/pm/review/112745-fatale-exploring-salome/ best to you all, Auriea. On 2009/10/08, at 17:05, Neil Jenkins wrote:
http://tale-of-tales.com/Fatale/ if you haven't found this already.... _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
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