Thanks Ann

Thanks for your ideas for the game - you're right it would be a very
dark game. I'm sure it would get banned anyway. Imagine if you could
pitch the people against the SAS, or if the goal was to bring down the
monarchy. Definitely a treasonable offence ...

Do games like that exist?

dave

On 10 January 2011 15:59, Ann Light <[email protected]> wrote:
> Interesting... I found it more juxtapositional than linear. Which worked for
> me.
>
> I was also caught by the idea of a game. But all my thoughts down that line
> were very dark. Leaving aside puzzles such as how many limousines you can
> hit with paint, I was left wondering what the game would be...
>
> "KETTLE! is seven hours of hell... negotiate with an alien force half man
> half horse... make sense of directions to keep you standing still... search
> the scene for resources to fight sub-zero temperatures... hang from a bridge
> over icy water in your attempt to escape... you won't even stop for a
> comfort break."
>
> Still angry about the erosion of civil liberties, I guess.
>
> Ann
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of dave miller
> Sent: 10 January 2011 09:19
> To: manik; NetBehaviour for networked distributed creativity
> Subject: Re: [NetBehaviour] The Violence of the Scene
>
> Hi Manik
>
> Thanks for your advice - usual story - you're right I do tend to
> follow the same traditional story structure - start middle end - it's
> predictable and worth exploring new structures, though I wont be the
> first to try this. Doesn't keep your mind awake after consuming -
> that's something for me to think about
>
> thanks again
> dave
>
> On 9 January 2011 12:50, manik <[email protected]> wrote:
>> ...ONLY ONE THING'S IMPORTANT-BEGINNING/THE END...YOU SHOW US IN YOUR
> COMIC
>> HOW THINGS DEVELOP AND THE END/IT'S ACTUALLY PATTERN OF ALL END OF THIS
> SORT
>> OF NARRATIVE/...IT'S USUAL STORY AND THERE'S NOTHING TO KEEP OUR MIND
> AWAKE
>> AFTER CONSUMING...IT COULD BE /FOR EXAMPLE...I JUST SEE THAT PICTURE ON MY
>> MIND- ONE PERSON GIVE BANANA TO OTHER AND SAY:,,THANKS IN
>> ADVICE!,,...MR.MILLER...I LIKE SOME OF YOUR DRAWN STORIES AND I HOPE YOU
>> WILL DO LIKE MANIK SAID IT'S RIGHT TO DO...THAT'S OUR
>> ADVICE...MANIK...JANUARY...2011...
>> ----- Original Message -----
>> From: "dave miller" <[email protected]>
>> To: "NetBehaviour for networked distributed creativity"
>> <[email protected]>
>> Sent: Saturday, January 08, 2011 9:37 PM
>> Subject: [NetBehaviour] The Violence of the Scene
>>
>>
>> http://davemiller.org/drawings/riots/violence_of_the_scene.png
>>
>> This drawing is based on and inspired by some recent news articles,
>> and is mostly factual, though some bits I've made up. It's not really
>> finished yet, but would really appreciate feedback, and suggestions on
>> what I could do with it - any ideas on where I could show it/ send it?
>> Is the format any good, or better as a book, or a screen based thing.
>> I also wondered if this could make a decent computer game?
>>
>> many thanks, dave
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