> Hey,
>   that seemed to do it :)
> 
> > 
> >   And I guess you saved it as a brush, well you now need to load that brush in
> > to a graphics package and save it as a 24bit 'ILBM'. That did the trick here.
> > 
> 
> Thanks for the info!!!
> -- 
> Regards,
> 
> David C.
> 
> Editror, The UGN-Times (now available)
> 

And it worked for me to I hope.
 

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