2008/11/19 Matteo <[EMAIL PROTECTED]> > > On Tue, Nov 18, 2008 at 5:23 PM, Matteo <[EMAIL PROTECTED]> wrote: >> > I refer to the IP, on the internet if I want to connect to the net, the >> isp >> > give me an ip. >> > But in netsukuku network, who give me an ip when I join the net? and >> after >> > that how the ip is calculated? >> >> You might want to check topology.pdf[1], specially section 7. Hooking >> phase. >> >> The whole document gives you an insight of how the topology works and why >> is it structured as it is, explaining how the route map is composed and >> the >> benefits of having a hierarchical topology and the relationship with the >> current >> Internet addressing system (IPv4, IPv6), the different levels of >> organization of >> gnodes, and such. >> >> [1] >> http://netsukuku.freaknet.org/2html/documentation/main_documentation/topology.pdf >> > > I've already read it, but now I got it. > > What about the counter node? It's a fisical node or is more simply more > like a "virtual" one? >
Ok, I've understand well the topology and the ANDNA system (except for the counter node, I've a couple of question on it, but it doesn't matter). So now It's time for me to pass to QSPN docs, and here are some newly question: In the case of changed link (I think it's the same for the other king of operation): You say: "quality of the link A<-->B changed, so it's time to rediscover new optimal routes ... ETP send..." ok I undestand it, but I can't undestand how you discover that the wireless link from A to B is changed in quality..... (Maybe you launch an ETP packet every X time?) Regards -- __Matteo__ http://www.youtube.com/watch?v=UqkKurZ22KM http://maps.google.com/maps?f=q&hl=en&geocode=&q=Strada+dei+Campi,+34072+Gorizia,+Friuli-Venezia+Giulia,+Italia&sll=37.0625,-95.677068&sspn=28.611123,82.265625&ie=UTF8&ll=45.910682,13.507696&spn=0.00153,0.005021&t=h&z=18
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