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Call for Papers

Locative Media Summer Conference
September 3-5, 2007

Research Center "Media Upheavals"
University of Siegen, Germany

Submission deadline: May 15, 2007

"Everything is related to everything else, but closer things are more closely 
related"
(Waldo Tobler's First Law of Geography, 1970)

Nowadays everything in the media world gets tracked, tagged and mapped. Cell 
phones become location-aware, computer games move outside, the web is tagged 
with geospatial information, and geobrowsers like Google Earth are thought of 
as an entirely new genre of media. Spatial representations have been inflected 
by electronic technologies (radar, sonar, GPS, WLAN, Bluetooth, RFID etc.) 
traditionally used in mapping, navigation, wayfinding, or location and 
proximity sensing. We are seeing the rise of a new generation that is 
"location-aware". This generation is becoming familiar with the fact that 
wherever we are on the planet corresponds with a latitude/longitude coordinate.

The term "Locative Media", initially coined in 2003 by Karlis Kalnins and the 
2006 topic of a special issue of the Leonardo Electronic Almanac, seems to be 
appropriate for digital media applying to real places, communication media 
bound to a location and thus triggering real social interactions. Locative 
Media works on locations and yet many of its applications are still 
location-independent in a technical sense. As in the case of digital media, 
where the medium itself is not digital but the content is digital, in Locative 
Media the medium itself might not be location-oriented, whereas the content is 
location-oriented. Can Locative Media like digital media thus be understood as 
an upheaval in the media evolution? This is one question we want to discuss at 
the Locative Media Summer Conference in Germany.

Locative Media can now be categorized under one of two types of mapping, either 
annotative (virtually tagging the world) or phenomenological (tracing the 
action of the subject in the world). Where annotative projects seek to 
demystify (see all the Google Earth Hacks), tracing-based projects typically 
seek to use high technology methods to stimulate dying everyday practices such 
as walking or occupying public space. The Japanese mobile phone culture, in 
particular, embraces location-dependent information and context-awareness. It 
is thus projected that in the near future Locative Media will emerge as the 
third great wave of modern digital technology.

The combination of mobile devices with positioning technologies is opening up a 
manifold of different ways in which geographical space can be encountered and 
drawn. It thereby presents a frame through which a wide range of spatial 
practices that have emerged since Walter Benjamin's urban flaneur may be looked 
at anew. Or are Locative Media only a new site for old discussions about the 
relationship of consciousness to place and other people? In the early days of 
sea travel, it was only the navigator who held such awareness of his exact 
position on Earth. What would it mean for us to have as accurate an awareness 
of space as we have of time? In the same way that clocks and watches tell us 
the exact second, portable GPS devices help us pinpoint our exact location on 
Earth.
As we dig a bit deeper into how particular Locative Media projects negotiate 
local and global spaces, we see the increasing "technologisation" and 
commodification of urban and public spaces. Are Locative Media the avant-garde 
of the "society of control"? If this kind of media practice resides in pure 
code (tracklogs), what is the difference between Locative Media and software 
development? Or is the recent rise of Locative Media just a response to the 
disappearance of net art?

In reaching beyond art, many of us are becoming familiar with GPS units, such 
as navigation systems. GPS technologies now appear in mobile, location-aware 
computing games such as "Mogi" or "Tiger Telematics Gizmondo," which utilize 
GPS to enable players to see each other's locations. Most of the location-based 
games nowadays seem to emphasize collecting, trading and meeting over combat. 
Does this indicate a social trend in mobile entertainment? Do Locative Media 
generate more accessible than aggressive play plots? Can we say that the 
numerous distributed geotagging projects (Flickr, Geocaching etc.) unleashed 
have given rise to a new genre of collaborative "geocommunities"? Could these 
geolocated spatio-temporal web portals become a dynamic visualization matrix 
for all scales, from nano to astro, and incorporate interoperability standards 
for the biological sciences, the geosciences, history, economics, and other 
social sciences? And finally, are Locative Media a kind of manifestation of 
what Bruno Latour means by the "Internet of Things"? By geotagging objects 
instead of people, and having these objects tell us their stories, do we create 
what Jean-Jacques Rousseau called for, an awareness of the genealogy of an 
object as it is embedded in the matrix of its production?

This summer conference will attempt to give an overview of actual research on 
this topic, especially focusing on how Locative Media tackle social and 
political contexts of production by focusing on social networking, access and 
participatory media content including story-telling and spatial annotation. 
Participants from all relevant disciplines are invited, especially researchers 
in social science, IT design, urban, media and cultural studies. Project 
demonstrations are warmly encouraged, but the main objective is to move beyond 
presentation and to build conceptual and theoretical links and exchanges 
between disciplines. This kind of conference is meant a forum for the 
presentation of papers, further discussion, collective reading work and as a 
preliminary step for the publication of an edited volume in 2008.

Invited Speakers:

Prof. Dr. Lev Manovich, University of California, San Diego (USA), 
http://www.manovich.net/

Prof. Dr. Stephen Graham, University of Durham (GB), Department of Geography,
http://www.geography.dur.ac.uk/information/staff/personal/graham/index.html

Dr. Miya Yoshida, Malmö Art Academy, Lund University (S), 
http://invisible-landscapes.net/

Dr. Drew Hemment, University of Salford/Futuresonic Festival (GB), 
http://www.drewhemment.com

Dr. Adrian Mackenzie, Lancaster University (GB), 
http://www.lancs.ac.uk/staff/mackenza/

How to participate:

Submissions should include 1) Title, 2) 500-word abstract 3) Selected 
bibliography and 4) 200-word CV for the presenter.

These should be sent to [EMAIL PROTECTED] as pdf or doc attachments by May 15, 
2007. Notification of acceptance will be provided two weeks later so as to 
allow adequate to make travel arrangements. Full papers for publication are due 
on December 31, 2007.

For further information contact Tristan Thielmann: [EMAIL PROTECTED] The summer 
conference is organised by the research group "Media Topographies" of the 
Collaborative Research Center "Media Upheavals", University Siegen, Am 
Eichenhang 50, 57076 Siegen, Germany.
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