Okay yah it was some weird bug in my code and I'll tell you what it is.

I had a global variable data that I read/wrote with.

So something with multithreaded corruption was going on I believe.

Anyway kids, don't use the same global variable for writing/reading in a 
multithreaded environment... duh.

I'm happy.  Thank you guys for your help in the past and well wishing and 
prayers now.

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