Ronald J. Hall wrote:
Mikkel, I tried both those commands and still get the same error message:
dd: reading `/dev/scd0': Input/output error
220196+0 records in
220196+0 records out
Since every effort I have made stops at an iso of 430.1 mb size, (the CD is
530 mb) then I'm going to assume the dead track theory is correct.
Thanks for your help though!
PS I tried some other CDs and it works - so there is nothing wrong with my
setup, just that darned game CD. :-)
Interesting.. It would be nice if there was a way to cop y a cd with
errors on it, as (dare I say it) most Windows tools can.
One idea that comes to mind, is to copy what you can to an iso file, and
then use another dd command with an offset that goes past where you left
off (so it starts a little past where it stopped), and save that to a
seperate file.. This might take some experimentation to see how much
past that spot you have to go. Append some nuls to the first file (the
number of bytes you had to skip on the cd), then append the second file
to that file. Try burning that -- it should work like the first one.
The error might be copy protection, and it's conceivable that the game
actually checks to make sure it gets an error accessing that sector or
track... But barring that it checks for the error, it should work as
good as the original.
Asa
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