Asa Rossoff wrote: > Ronald J. Hall wrote: > >> Mikkel, I tried both those commands and still get the same error message: >> >> dd: reading `/dev/scd0': Input/output error >> 220196+0 records in >> 220196+0 records out >> >> Since every effort I have made stops at an iso of 430.1 mb size, (the >> CD is 530 mb) then I'm going to assume the dead track theory is correct. >> >> Thanks for your help though! >> >> PS I tried some other CDs and it works - so there is nothing wrong >> with my setup, just that darned game CD. :-) >> >> > > Interesting.. It would be nice if there was a way to cop y a cd with > errors on it, as (dare I say it) most Windows tools can. > > One idea that comes to mind, is to copy what you can to an iso file, and > then use another dd command with an offset that goes past where you left > off (so it starts a little past where it stopped), and save that to a > seperate file.. This might take some experimentation to see how much > past that spot you have to go. Append some nuls to the first file (the > number of bytes you had to skip on the cd), then append the second file > to that file. Try burning that -- it should work like the first one. > The error might be copy protection, and it's conceivable that the game > actually checks to make sure it gets an error accessing that sector or > track... But barring that it checks for the error, it should work as > good as the original. > > Asa > What Windows program will allow you to copy CD's with errors in them? The ones I have tries would abort the copy when running into non-recoverable read errors. Somehow, I din't think they would be using this form of copy protection if Windows programs could get around it that easy.
Mikkel -- Registered Linux User #16148 (http://counter.li.org/)
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