I just bought a vanta video card that uses the nvidia drivers. I have
gotten X to work without
any problems, gears works without any problems, and I even got tuxracer
to work perfectly.
However, when I try to run the quake3 demo, I get a seg fault. Also, i
can compile Chromium
0.9, but when i try to start the game, I also get a seg fault. I will
include the output of
each of these games at the end of this message. I have read the nvidia
readme file and have
gone through their troubleshooting guide, but to no avail. Like I
said, X works fine,just some
of the games I am trying to use seg fault.
Anyone with any similar experiences? Can you point me to other mailing
lists that may be better qualified to help? Any help would be
appreciated.
I am running slackware 8.0, with the 2.4.10 kernel (also same problem
with the 2.2.19 default
kernel). I've also got rid of kernel support for agpgart support and am
currently using the
nvidia support they provide.
--beau neal
Quake3 demo output:
Q3 1.11 linux-i386 Dec 4 1999
----- FS_Startup -----
Current search path:
/root/.q3a/baseq3
./baseq3
----------------------
Running in restricted demo mode.
----- FS_Startup -----
Current search path:
/root/.q3a/demoq3
./demoq3/pak0.pk3 (1387 files)
./demoq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete
-----
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: C1789805-A.provo1.ut.home.com
Alias: C1789805-A
IP: 127.0.0.1
----- R_Init -----
...loading libGL.so: Initializing OpenGL
display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version
2.1
./q3demo: line 7: 19942 Segmentation
fault "$quake" $*
Chromium ouptut:
WARNING: could not read score file
(/home/beau/.chromium-score)
starting OpenAL...done.
alutLoadMP3_LOKI present
alutLoadVorbis_LOKI NOT present
loading
"/home/beau/.chromium-music"...done.
WARNING: could not read score file
(/home/beau/.chromium-score)
WARNING: could not read score file
(/home/beau/.chromium-score)
native_blitbuffer: select error occured
native_blitbuffer: select error occured
stopping OpenAL...native_blitbuffer:
select error occured
done.
wrote playList file
(/home/beau/.chromium-music)
wrote config file (/home/beau/.chromium)
WARNING: could not read score file
(/home/beau/.chromium-score)
randomizing.
SDL initialized.
video mode set (bpp=32 RGB=888 depth=24)
-OpenGL-----------------------------------------------------
Vendor : NVIDIA Corporation
Renderer : RIVA TNT2/AGP/SSE
Version : 1.2.2
Extensions :
Fatal signal: Segmentation Fault (SDL
Parachute Deployed)
WARNING: could not read score file
(/home/beau/.chromium-score)
starting OpenAL...done.
alutLoadMP3_LOKI present
alutLoadVorbis_LOKI NOT present
native_blitbuffer: select error occured
native_blitbuffer: select error occured
native_blitbuffer: select error occured
native_blitbuffer: select error occured
native_blitbuffer: select error occured
native_blitbuffer: select error occured
wrote config file (/home/beau/.chromium)
stopping OpenAL...native_blitbuffer:
select error occured
done.
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