init("myOrg", "Linerino") createWindow("Linerino", 128, 128, 4, false) run(gameInit, gameUpdate, gameDraw) Run
These functions from the Nico framework dont make much sense to call with member functions, since the function name does not sound like it'd be a member function. My view is if the proc sounds like it's attached to an object use the OOP style, else use the C style.