init("myOrg", "Linerino")
    createWindow("Linerino", 128, 128, 4, false)
    run(gameInit, gameUpdate, gameDraw)
    
    
    Run

These functions from the Nico framework dont make much sense to call with 
member functions, since the function name does not sound like it'd be a member 
function. My view is if the proc sounds like it's attached to an object use the 
OOP style, else use the C style.

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