> I hope this is not stuff the core team spends any time on. Don't worry. New release is coming, nimsuggest is improving, bugs get fixed, nobody works on "Nim syntax skins".
That said: * Skins were part of my original Nim "vision". * There is a big difference between features that cost us manpower (_cough_ concepts) and features that are mostly free of maintenance (parsers are simple). * In my opinion skins would only eat up developer resources because of the endless fights that they cause, as proven by this forum thread. But as I said, I now think syntax skins should be an editor feature, not a compiler feature, so relax.
