The compiler uses `int64` internally to compute type bounds, `uint64`'s bounds 
do not fit this scheme. And changing it to also support uint64 or use big nums 
everywhere is much work.

> As long as I'm asking, any plans for int128/uint128?

No, you're one of the firsts who ask for it. When we tackle the uint64 issue, 
we might address these too though.

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