> It's a bit early to say but I think so, yes.

I think so too, though there is the ability of regions (used to call them 
"arenas" a long time ago) to free many allocated objects at once, even if they 
aren't in the same container. I don't think destructors give you that. I also 
remember using region APIs that would have `setMark` and `freeToMark` and stuff 
like that, but I don't think those kind of APIs lasted, mostly just the 
`/allocateFromeRegion/freeAllInRegion` ones.

Good stuff, I hope to see it in Nim 1.0 really soon, like in a few weeks .

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