> It's a bit early to say but I think so, yes. I think so too, though there is the ability of regions (used to call them "arenas" a long time ago) to free many allocated objects at once, even if they aren't in the same container. I don't think destructors give you that. I also remember using region APIs that would have `setMark` and `freeToMark` and stuff like that, but I don't think those kind of APIs lasted, mostly just the `/allocateFromeRegion/freeAllInRegion` ones.
Good stuff, I hope to see it in Nim 1.0 really soon, like in a few weeks .
