Well for me it simply does not work at all. I tried out both emacs and VS-Code with this file here from my project:
[includes/shadingDsl.nim](https://github.com/krux02/opengl-sandbox/blob/master/includes/shadingDsl.nim) Emacs shows a lot of error messages for unknown symbols. The same was for the VS-Code editor. I did not try other editors. Do you know an editor that works?
