Also a recent Nature study - audio conversations are better at
creative brainstorms and ideation then audio+video (over whatever
video platform of choice). Aside from the empirical findings, the
proposed reason why is video has people's brains trying to make sense
of a non-life sized images of talking heads presented to us in ways
that our historical evolutionary experiences is going "WTF?" at the
subconscious and unconscious levels.
There's even some evidence that 2D flat videos actually have the body
in a continuous state of alertness for a potential threat - again
because our brains are trying to figure out whether these non-life
sized images of talking heads are a threat or not? (Stay tuned if
there's ever a lawsuit against an employer for forcing employees to
endure too many streaming video meetings).
Virtual communication curbs creative idea generation
https://www.nature.com/articles/s41586-022-04643-y
*In a laboratory study and a field experiment across five countries
(in Europe, the Middle East and South Asia), we show that
videoconferencing inhibits the production of creative ideas. *
[But also]
*By contrast, when it comes to selecting which idea to pursue, we find
no evidence that videoconferencing groups are less effective (and
preliminary evidence that they may be more effective) than in-person
groups. *
[And finally]
*
*
*Specifically, using eye-gaze and recall measures, as well as latent
semantic analysis, we demonstrate that videoconferencing hampers idea
generation because it focuses communicators on a screen, which prompts
a narrower cognitive focus. Our results suggest that virtual
interaction comes with a cognitive cost for creative idea generation.*
On Tue, Nov 14, 2023 at 3:37 PM Dick Roy via Nnagain
<[email protected]> wrote:
Stanford did a study a number of years ago on how information is
conveyed between humans. How much of the information conveyed is
contained in the words that are spoken??? Answer ... less than
20%. That alone explains why F2F is sooooooo important ...
-----Original Message-----
From: Nnagain [mailto:[email protected]] On
Behalf Of David Lang via Nnagain
Sent: Tuesday, November 14, 2023 12:01 PM
To: Sebastian Moeller via Nnagain
Cc: David Lang
Subject: Re: [NNagain] FCC NOI due dec 1 on broadband speed standards
It's really hard to overhear a nearby conversation that catches
your interest in
a zoom environment compared to what happens at the 'hallway track'
when you are
in-person
If all you are interested in is the session contents, then video
recordings
(possibly supplemented by the ability to ask questions) is all you
need.
but good conferences offer much more than just that.
David Lang
On Tue, 14 Nov 2023, Sebastian Moeller via Nnagain wrote:
> Hi Jack,
>
> My argument is this is not a hard or software problem, but a
wetware problem, hard to shake off million years of evolution. And
IIRC during covid, didn't the IETF do online only meetings?
>
> I am not saying video conferencing is doomed, it came a long way
in the covid years and is 'here to stay', but it will only replace
face to face meetings for some conditions, is all I am saying....
>
> On 14 November 2023 14:27:28 GMT-05:00, Jack Haverty
<[email protected]> wrote:
>> In the beginning days of the Arpanet, circa early 1970s, ARPA
made a policy decision about use of the Arpanet. First, Arpa
Program Managers, located on the East Coast of the US, were
assigned computer accounts on USC-ISIA, located on the West Coast
in LA. Thus to do their work, exchanging email, editting
documents, and such, they had to *use* the Arpanet to connect
their terminals in Washington to the PDP-10 in California - 3000
miles away.
>>
>> Second, ARPA began requiring all of their contractors
(researchers at Universities etc.) to interact with Arpa using
email and FTP. If your site was "on the Arpanet", you had to use
the Arpanet. If you wanted your proposal for next year's research
to be funded, you had to submit your proposal using the net.
>>
>> This policy caused a profound attention, by everyone involved,
to making the Arpanet work and be useful as a collaboration tool.
>>
>> JCR Licklider (aka Lick) was my advisor at MIT, and then my
boss when I joined the Research Staff. Lick had been at ARPA for
a while, promoting his vision of a "Galactic Network" that
resulted in the Arpanet as a first step. At MIT, Lick still had
need for lots of interactions with others. My assignment was to
build and operate the email system for Lick's group at MIT on our
own PDP-10. Lick had a terminal in his office and was online a
lot. If email didn't work, I heard about it. If the Arpanet
didn't work, BBN heard about it.
>>
>> This pressure was part of Arpa policy. Sometimes it's referred
to as "eating your own dog food" -- i.e., making sure your "dog"
will get the same kind of nutrition you enjoy. IMHO, that
pressure policy was important, perhaps crucial, to the success of
the Arpanet.
>>
>> In the 70s, meetings still occurred, but a lot of progress was
made through the use of the Arpanet. You can only do so much
with email and file interactions. Today, the possibilities for
far richer interactions are much more prevalent. But IMHO they
are held back, possibly because no one is feeling the pressure to
"make it work". Gigabit throughputs are common, but why does my
video and audio still break up...?
>>
>> It's important to have face-to-face meetings, but perhaps if
the IETF scheduled a future meeting to be online only, whatever
needs to happen to make it work would happen? Perhaps...
>>
>> Even a "game" might drive progress. At Interop '92, we
resurrected the old "MazeWars" game using computers scattered
across the show exhibit halls. The engineers in the control room
above the floor felt the pressure to make sure the Game continued
to run. At the time, the Internet itself was too slow for
enjoyable gameplay at any distance. Will the Internet 30 years
later work?
>>
>> Or perhaps the IETF, or ISOC, or someone could take on a highly
visible demo involving non-techie end users. An online meeting
of the UN General Assembly? Or some government bodies - US
Congress, British Parliament, etc.
>>
>> Such an event would surface the issues, both technical and
policy, to the engineers, corporations, policy-makers, and others
who might have the ability and interest to "make it work".
>>
>> Jack
>>
>>
>> On 11/14/23 10:10, Sebastian Moeller wrote:
>>> Hi Jack,
>>>
>>>
>>>> On Nov 14, 2023, at 13:02, Jack Haverty via
Nnagain<[email protected]> wrote:
>>>>
>>>> If video conferencing worked well enough, they would not have
to all get together in one place and would instead hold IETF
meetings online ...?
>>> [SM] Turns out that humans are social creatures, and some
things work better face-to-face and in the hallway (and if that is
only building trust and sympathy) than over any remote technology.
>>>
>>>
>>>> Did anyone measure latency? Does anyone measure throughput
of "useful" traffic - e.g., excluding video/audio data that didn't
arrive in time to be actually used on the screen or speaker?
>>> [SM] Utility is in the eye of the beholder, no?
>>>
>>>
>>>> Jack Haverty
>>>>
>>>>
>>>> On 11/14/23 09:25, Vint Cerf via Nnagain wrote:
>>>>> if they had not been all together they would have been
consuming tons of video capacity doing video conference calls....
>>>>>
>>>>> :-))
>>>>> v
>>>>>
>>>>>
>>>>> On Tue, Nov 14, 2023 at 10:46 AM Livingood, Jason via
Nnagain<[email protected]> wrote:
>>>>> On the subject of how much bandwidth does one household
need, here's a fun stat for you.
>>>>>
>>>>> At the IETF’s 118th meeting last week (Nov 4 – 10, 2023),
there were over 1,000 engineers in attendance. At peak there were
870 devices connected to the WiFi network. Peak bandwidth usage:
>>>>>
>>>>> • Downstream peak ~750 Mbps
>>>>> • Upstream ~250 Mbps
>>>>> From my pre-meeting Twitter poll
(https://twitter.com/jlivingood/status/1720060429311901873):
>>>>>
>>>>> <image001.png>
>>>>>
>>>>> _______________________________________________
>>>>> Nnagain mailing list
>>>>> [email protected]
>>>>> https://lists.bufferbloat.net/listinfo/nnagain
>>>>>
>>>>>
>>>>> --
>>>>> Please send any postal/overnight deliveries to:
>>>>> Vint Cerf
>>>>> Google, LLC
>>>>> 1900 Reston Metro Plaza, 16th Floor
>>>>> Reston, VA 20190
>>>>> +1 (571) 213 1346
>>>>>
>>>>>
>>>>> until further notice
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Nnagain mailing list
>>>>>
>>>>> [email protected]
>>>>> https://lists.bufferbloat.net/listinfo/nnagain
>>>> _______________________________________________
>>>> Nnagain mailing list
>>>> [email protected]
>>>> https://lists.bufferbloat.net/listinfo/nnagain
>
>
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