This is a very similar problem to what I've been fighting as well (also for 
a game).  
Personally, I didn't feel any of the packages I had found met my needs, so 
I created this: http://actionherojs.com/. 

I'm working on support for both pure-node distributed data and for a common 
task queue.  It's still pre V1, but I am always happy to have feedback.

On Friday, March 9, 2012 8:54:44 AM UTC-6, Murat T. wrote:
>
> Hi,
>
> I have been developing a game since last month and there are a couple of 
> things which bothers me.
>
> I am using socket.io, and storing all the data into redis. However, most 
> of my data is temporary and doesn't need to go into redis. If in case I 
> restart the node, those temporary information in redis must be deleted 
> anyway. The reason I am storing in redis is that I want to make sure it can 
> scale in the future. Current design allows that.
>
> However, I have been doing some small benchmarks and noticed that I won't 
> need to scale node to multiple machines. If I can have 8/16 cores in one 
> server, and fork workers using clustering mechanism, everything should be 
> more than enough. So, I want to eliminate redis and store everything in 
> javascript objects, which is fine for me, since I don't need to save any 
> state. (I have somethings to save and will still use redis for those cases, 
> but for most cases I don't need it)
>
> The main reason is that I read and write a lot of small data and I need to 
> write lots of code to do that, which I don't need if only I can use simple 
> javascript objects.
>
> If I eliminate redis, I will have some objects which may have more than 
> 100.000 elements. I have been testing the performance of interprocess 
> communication, and it takes almost a second to send large objects between 
> children. (If I am not doing something wrong)
>
> So, is there any way to simplify the app or improve this performance? Do I 
> have to use a key value store for sharing large objects across other nodes. 
> I just want to have a couple of objects, read and write a lot of data and 
> share between processes.
>
> Thanks in advance,
>
>
>
>
>

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