Hi all, I'm building a MMO (Massive Multiplayer Online) game with nodejs built in server side, but now I'm getting stuck in how to make load balancing for nodejs between multiple servers.
The game is using web socket to communicate with server. Example we have 2 servers that host GAME1, server1 and server2. User1 joins GAME1 on server1, User2 joins GAME1 on server2, so each time User1 makes move/action, User2 need to see User1's move/action and vice versa (each user uses his own browser screen separately). I know NGNIX as an option, but not sure whether it supports broadcasting data between nodejs servers or not,* in our game data for the same game at a server should be broadcast to all other servers that host this game*. Appreciate any suggestion/comment from you. Thanks in advance. -- Nguyen Hai Duy Mobile : 0914 72 1900 Yahoo: nguyenhd_lucky -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
