Let's call it send(), instead of sendUTF() -- it has the same result.
On Wed, Nov 28, 2012 at 12:47 PM, mscdex <[email protected]> wrote: > On Nov 28, 2:40 pm, Phil <[email protected]> wrote: > > What about *sendUTF* could be causing a memory leak in my game loop? Any > > help would be appreciated! > > Maybe it's just me, but it seems like there is some context missing > here. What is sendUTF? Something you wrote or something provided by a > third party module or ?? > > -- > Job Board: http://jobs.nodejs.org/ > Posting guidelines: > https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines > You received this message because you are subscribed to the Google > Groups "nodejs" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/nodejs?hl=en?hl=en > -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
