Security isn't the big thing here as it would be a kind of strictly
internal file distribution between a central server and some other servers
in the same network. No external access here.
The problem i really have is to do some simple filecopy via socket from one
server to another. These are very small files, so buffering might also not
be a problem.
Both informations are present on the sending server. I managed to send the
filename, but i didn't managed to send the file-data right after it.
I did not found out correctly, how to tell the receiving side that the
filename is done (guess it is sending an "end") and that now the data is
coming. All of this should be done via tcp net sockets.
Doing this separately in dedicated connection it works, but not with a
single connection.
Thorsten
Am Donnerstag, 7. März 2013 17:32:37 UTC+1 schrieb Tim Dickinson:
>
> This is to say that he is using node 0.9.x
> Also as @greelgorke said, a large file will bring up problem with
> keeping the data in memory.
>
> Streaming the data to a tmp file "/tnp/random-name" is the best bet.
> it removes any complexity that might come up then trying to pipe the data
> back into a file.
>
> @Thorsten Moeller You should really think about getting the name of the
> file before you write any data to it. You will have a stronger program if
> you do.
>
> On Thursday, March 7, 2013 10:15:04 AM UTC-5, Luke Arduini wrote:
>>
>> @tim you're thinking of streams as just file-related things
>>
>> thorsten -
>>
>> Using the new stream class you can do:
>>
>> var stream = new Stream.Readable()
>> stream.push(null)
>> stream.push('your data and stuff')
>>
>> when you're ready for a file
>>
>> stream.pipe(fs.createWriteStream('outputfile'))
>>
>> keep in mind data events wont get emitted without a listener in new
>> streams, for better/worse depending on what you're trying to do
>>
>>
>> On Thu, Mar 7, 2013 at 9:43 AM, Tim Dickinson <[email protected]> wrote:
>>
>>> I dont really understand what your trying to do. You cant create a write
>>> stream without a file name. You could create a random file name and then
>>> rename it once you have the real file name.
>>>
>>>
>>> On Thursday, March 7, 2013 9:35:00 AM UTC-5, Thorsten Moeller wrote:
>>>>
>>>> Hi,
>>>>
>>>> i am creating a writestream on a server connection event using a path
>>>> join of a fix path and a variable for the filename. As the filename is not
>>>> known on server connection event (sent later via connection data event) ,
>>>> it is empty and therefore not working afterwards, producing errors (connot
>>>> open file).
>>>>
>>>> Is there a way to handle this more dynamically?? Perhaps creating the
>>>> stream first like an global object and later set the filename and then
>>>> using the stream via something like a method???
>>>>
>>>>
>>>> Regards
>>>>
>>>> Thorsten
>>>>
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