what about the net module? or http? which protocol do clients use? thought 
about multicast and anycast?

Am Donnerstag, 19. September 2013 10:14:19 UTC+2 schrieb Ket:
>
> I'm streaming media data (audio, video) through node.js server to 
> connected clients.
>
> However, I found that it is not yet suitable for commercial purpose at 
> this stage due to huge streaming latency and server costs, let alone 
> bandwidth usage.
>
> On my specific searching that focuses on TCP and UDP I found there are 2 
> different possibilities to stream data.
>
> The first one use this method:
>
> var WebSocketServer = require('websocket').server;
>>
>
> which I'm quite familiar with. The other is:
>
> var dgram = require('dgram');
>> var server = dgram.createSocket('udp4');
>>
>
> which I've just discovered and have no idea about it.
>
> I'd like to ask people who familiar with these two, which one is faster.
>
> My time for study all these possibilities is pretty tight. So, in short, 
> which one I should pick.
>
> Thank you, 
>
>

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