I am using an open-source browser based rendering program. This rendering 
program makes use of WebGL enabled browser functions. This can be used only 
at client end. 

However I want o use the same code at server end. But, server has no 
browser interaction. So it needs to be pure javascript code. So for WebGL 
support I used node-WebGL library. Now my question is, are WebGL functions 
of this node-WebGL library and inbuilt browser enabled WebGL functions same 
?. For ex: consider initShaders function, is this function same in both or 
are both different? Can I use the same WebGL code at server? or should I 
rewrite the whole code so that it is compatible with server node.js using 
node-WebGL ?


Job board: http://jobs.nodejs.org/
New group rules: 
Old group rules: 
You received this message because you are subscribed to the Google Groups 
"nodejs" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to nodejs+unsubscr...@googlegroups.com.
To post to this group, send email to nodejs@googlegroups.com.
To view this discussion on the web visit 
For more options, visit https://groups.google.com/d/optout.

Reply via email to