I'm looking for this exact thing also.

On Sat, May 3, 2014 at 8:54 AM, Rick Bolen(gm) <[email protected]> wrote:

> I've managed to implement dynamic control (via midi CC) of inserting a
> phrase from the phase list to the end of the sequence playlist. I'm
> pondering also adding the ability to insert a phrase after
> "the-current-playing-phrase" (as this could be useful to me in performance
> - but I think I could live without it). I haven't yet checked if I can
> toggle "current-playing-phrase" patterns (via CC20) dynamically, although
> they are toggle-able via the UI, so that should be able to work and could
> be interesting during live performance.
>
> The general idea is that I'd have a consistent "list-of-phrases", like:
>
> S1-verse
>  variant(s)
> S1-chorus
>  variant(s)
> S1-Bridge
>  variant(s)
> S1-Groove
>  variant(s)
> Transition
> S2-verse(s)
>  variant(s)
> S2-chorus
>  variant(s)
> S2-Bridge
>  variant(s)
> S2-Groove
>  variant(s)
> End
> Tag
>
> and then be able to start the sequence playlist off with say,
> S1-verse&S1-chorus, and afterwards, add the others to the playlist
> dynamically during performance. My phrases are typically 64 (perhaps 32)
> bars long, so I'm not that pressed for decisions on "what's next".
>
> So I'm using midi CC for this, and that's fine, but since I'm only
> "inserting at the end" (or maybe "inserting after current phrase") it does
> seem that it would be OSC-able. I don't know that this is any better or
> desirable. Seems processing incoming midi CC is probably more efficient
> than processing OSC. Maybe I'll consider looking into that later.
>
> What would be nice is for the UI playlist to track and highlight somehow
> the currently playing phrase. I'm looking in FLTK\fluid and ui.fl but I'm a
> little lost there at the moment. It might also be cool if those pieces of
> info could be broadcast via osc when they change. As that could be
> forwarded to other 'visual clients' (I'm thinking mididings\webdings).
>
> Should it be possible to get the playlist to track & highlight
> (scroll\centered\different-color&&flashing) the current playing phrase in
> the UI?
>
> Thanks,
>
> rickbol
>
>
> On 04/29/2014 02:48 PM, J. Liles wrote:
>
>>
>>
>>
>> On Mon, Apr 28, 2014 at 8:37 PM, Rick Bolen(gm) <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>     Hi all,
>>
>>     I've been playing around with Non-sequencer for awhile now. I find
>>     it to hold the best promise for a midi pattern based sequencer live
>>     performance tool of anything I've experimented with. Of course, I've
>>     played with Seq24 and assumed I'd use that tool, but that was before
>>     I knew of Non-sequencer (NS).
>>
>>     Both visually, and performance wise I find NS to be preferable.
>>     While I haven't tested it much for recording\editing midi, I have
>>     imported midi files with > 120 (drum pattern) tracks into NS and, so
>>     far, it hasn't choked. IIRC, Seq24 supports 32 patterns, and 32
>>     "sequences". while I don't anticipate needing 128 patterns, I do
>>     expect to exceed 32 in what I'm trying to do. Having 128 allows
>>     significant flexibility for a variety of granularity in pattern
>>     complexity and variety.
>>
>>     I've tested remote control of patterns, and I have that working fine
>>     with a midi foot controller via mididings, but I don't really want
>>     to attempt to manage NS pattern "state" within mididings. At this
>>     point it appears that patterns are the only "performance component"
>>     remotely controllable within NS. I need remote access to
>>     triggering\queuing sequences.
>>
>>     In studying the code, the simplest solution I could come up with
>>     revolves around binding sequence::insert() (sequencer.c) to either
>>     midi (via a controller as with patterns) or OSC (which is relatively
>>     inmature within NS currently, and explicit to NSM).
>>
>>     While I haven't examined how the behavior is implemented in code, I
>>     basically want to have the gui "Insert Phrase->[phrase-name] button
>>     clicks" mapped to some kind of remote control.
>>
>>     So I'm assuming there are some future plans for this kind of
>>     feature, and before I put more time into this, I wanted to check for
>>     guidance, thinking that perhaps a solution is nigh, or an
>>     architectural preference is recommended.
>>
>>     Thanks for your efforts toward great software!
>>
>>     rickbol
>>
>>
>> I think you need to start by clearly defining what you would like to
>> control and how you would like it to behave. Theoretically, everything
>> could be made OSC controllable. But having an OSC message to create a
>> named object might not be practically useful (how do you specify the
>> name, remember the slot, etc.). Also I'm not sure I understand how you
>> would intend to use 'live' sequence programming. The sequence plays out
>> along with the JACK transport, so rearranging it 'live' would not be
>> likely to produce predictable or musical results. Or are you just saying
>> that you'd like to be able to queue/trigger phrases like you can
>> patterns? If that's what you're after then it's going to require some
>> deeper architectural changes, as currently there's no way to play the
>> same pattern simultaneously from different offsets (as would be
>> necessary to play two phrases simultaneously if they each referred to
>> the same pattern).
>>
>
>
>

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