codeant-ai-for-open-source[bot] commented on code in PR #37502:
URL: https://github.com/apache/superset/pull/37502#discussion_r2737872907


##########
docs/src/theme/ReactLiveScope/index.tsx:
##########
@@ -18,36 +18,49 @@
  */
 
 import React from 'react';
-import { Button, Card, Input, Space, Tag, Tooltip } from 'antd';
 
-// Import extension components from @apache-superset/core/ui
-// This matches the established pattern used throughout the Superset codebase
-// Resolved via webpack alias to 
superset-frontend/packages/superset-core/src/ui/components
-import { Alert } from '@apache-superset/core/ui';
+// Browser-only check for SSR safety
+const isBrowser = typeof window !== 'undefined';
 
 /**
  * ReactLiveScope provides the scope for live code blocks.
  * Any component added here will be available in ```tsx live blocks.
  *
- * To add more components:
- * 1. Import the component from @apache-superset/core above
- * 2. Add it to the scope object below
+ * Components are conditionally loaded only in the browser to avoid
+ * SSG issues with Emotion CSS-in-JS jsx runtime.
+ *
+ * Components are available by name, e.g.:
+ *   <Button>Click me</Button>
+ *   <Avatar size="large" />
+ *   <Badge count={5} />
  */
-const ReactLiveScope = {
+
+// Base scope with React (always available)
+const ReactLiveScope: Record<string, unknown> = {
   // React core
   React,
   ...React,
+};
 
-  // Extension components from @apache-superset/core
-  Alert,
+// Only load Superset components in browser context
+// This prevents SSG errors from Emotion CSS-in-JS
+if (isBrowser) {
+  try {
+    // Dynamic require for browser-only execution
+    // eslint-disable-next-line @typescript-eslint/no-require-imports
+    const SupersetComponents = require('@superset/components');
+    // eslint-disable-next-line @typescript-eslint/no-require-imports
+    const { Alert } = require('@apache-superset/core/ui');
 
-  // Common Ant Design components (for demos)
-  Button,
-  Card,
-  Input,
-  Space,
-  Tag,
-  Tooltip,
-};
+    console.log('[ReactLiveScope] SupersetComponents keys:', 
Object.keys(SupersetComponents || {}).slice(0, 10));
+    console.log('[ReactLiveScope] Has Button?', 'Button' in 
(SupersetComponents || {}));
+
+    Object.assign(ReactLiveScope, SupersetComponents, { Alert });

Review Comment:
   **Suggestion:** Only the `Alert` component is pulled from 
`@apache-superset/core/ui` into the live scope, so any `tsx live` examples that 
reference other core UI components (like Button, Avatar, Badge, etc.) will 
resolve to `undefined` and cause runtime "invalid element type" errors; merging 
the full core UI namespace into `ReactLiveScope` matches the pattern used in 
`StorybookWrapper` and ensures all UI components are available. [logic error]
   
   <details>
   <summary><b>Severity Level:</b> Critical 🚨</summary>
   
   ```mdx
   - ❌ Live TSX examples with core UI components fail to render.
   - ⚠️ Developer Portal documentation UX broken for affected components.
   - ⚠️ Examples referencing core-ui show runtime React errors.
   ```
   </details>
   
   ```suggestion
       const CoreUI = require('@apache-superset/core/ui');
   
       Object.assign(ReactLiveScope, SupersetComponents, CoreUI);
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open a docs page containing a live TSX example that references a core UI 
component
   other than Alert (for example, a <Button /> example). Live examples use 
ReactLiveScope
   from docs/src/theme/ReactLiveScope/index.tsx to resolve component names.
   
   2. With the current PR code, the require for '@superset/components' is 
merged into the
   scope, but from '@apache-superset/core/ui' only Alert is pulled and merged 
(see lines
   around docs/src/theme/ReactLiveScope/index.tsx:51-58). Other core UI exports 
(Button,
   Avatar, etc.) are not added to ReactLiveScope.
   
   3. When the live example renderer (the docs live/tsx executor) tries to 
render <Button />
   it will look up Button in ReactLiveScope and find undefined, resulting in 
runtime "Invalid
   element type" or similar React rendering error in the browser console and 
broken live
   example UI.
   
   4. Reproduce by loading a docs page with a live example that uses a core-ui 
component
   besides Alert; the page will show errors and the example will fail to 
render. This is a
   direct consequence of only merging Alert instead of the full core UI 
namespace into
   ReactLiveScope.
   
   5. Fixing by merging the full core UI namespace (Object.assign(..., CoreUI)) 
or
   individually exposing other needed components resolves the runtime failures 
for those live
   examples.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** docs/src/theme/ReactLiveScope/index.tsx
   **Line:** 55:58
   **Comment:**
        *Logic Error: Only the `Alert` component is pulled from 
`@apache-superset/core/ui` into the live scope, so any `tsx live` examples that 
reference other core UI components (like Button, Avatar, Badge, etc.) will 
resolve to `undefined` and cause runtime "invalid element type" errors; merging 
the full core UI namespace into `ReactLiveScope` matches the pattern used in 
`StorybookWrapper` and ensures all UI components are available.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
docs/src/webpack.extend.ts:
##########
@@ -26,12 +27,73 @@ export default function webpackExtendPlugin(): Plugin<void> 
{
     configureWebpack(config) {
       const isDev = process.env.NODE_ENV === 'development';
 
+      // Use NormalModuleReplacementPlugin to forcefully replace react-table
+      // This is necessary because regular aliases don't work for modules in 
nested node_modules
+      const reactTableShim = path.resolve(__dirname, './shims/react-table.js');
+      config.plugins?.push(
+        new webpack.NormalModuleReplacementPlugin(
+          /^react-table$/,
+          reactTableShim,
+        ),
+      );
+
+      // Stub out heavy third-party packages that are transitive dependencies 
of
+      // superset-frontend components. The barrel file (components/index.ts)
+      // re-exports all components, so webpack must resolve their imports even
+      // though these components are never rendered on the docs site.
+      const nullModuleShim = path.resolve(__dirname, './shims/null-module.js');
+      const heavyDepsPatterns = [
+        /^brace(\/|$)/, // ACE editor modes/themes
+        /^react-ace(\/|$)/,
+        /^ace-builds(\/|$)/,
+        /^react-js-cron(\/|$)/, // Cron picker + CSS
+        // react-resize-detector: NOT shimmed — DropdownContainer needs it at 
runtime
+        // for overflow detection. Resolves from 
superset-frontend/node_modules.
+        /^react-window(\/|$)/,
+        /^re-resizable(\/|$)/,
+        /^react-draggable(\/|$)/,
+        /^ag-grid-react(\/|$)/,
+        /^ag-grid-community(\/|$)/,
+      ];
+      heavyDepsPatterns.forEach(pattern => {
+        config.plugins?.push(
+          new webpack.NormalModuleReplacementPlugin(pattern, nullModuleShim),
+        );
+      });
+
       // Add YAML loader rule directly to existing rules
       config.module?.rules?.push({
         test: /\.ya?ml$/,
         use: 'js-yaml-loader',
       });
 
+      // Add babel-loader rule for superset-frontend files
+      // This ensures Emotion CSS-in-JS is processed correctly for SSG
+      const supersetFrontendPath = path.resolve(
+        __dirname,
+        '../../superset-frontend',
+      );
+      config.module?.rules?.push({

Review Comment:
   **Suggestion:** Adding loader rules with `config.module?.rules?.push` 
silently does nothing if `config.module` or `config.module.rules` is missing, 
so the YAML loader and `babel-loader` for `superset-frontend` may never be 
registered and required files will not be processed, causing build or runtime 
issues. [possible bug]
   
   <details>
   <summary><b>Severity Level:</b> Critical 🚨</summary>
   
   ```mdx
   - ❌ Build errors parsing YAML files.
   - ❌ Untranspiled superset-frontend TSX breaks.
   - ⚠️ Emotion styles missing in SSG output.
   ```
   </details>
   
   ```suggestion
         // Ensure module rules array exists before pushing new rules
         if (!config.module) {
           config.module = {};
         }
         if (!config.module.rules) {
           config.module.rules = [];
         }
   
         // Add YAML loader rule directly to existing rules
         config.module.rules.push({
           test: /\.ya?ml$/,
           use: 'js-yaml-loader',
         });
   
         // Add babel-loader rule for superset-frontend files
         // This ensures Emotion CSS-in-JS is processed correctly for SSG
         const supersetFrontendPath = path.resolve(
           __dirname,
           '../../superset-frontend',
         );
         config.module.rules.push({
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Run the docs site build which invokes the configureWebpack function in
   docs/src/webpack.extend.ts. The file contains two pushes into 
config.module?.rules at
   lines 64-69 (YAML loader) and 70-95 (babel-loader for superset-frontend).
   
   2. If the incoming webpack config has no module or no module.rules array, the
   optional-chained pushes (config.module?.rules?.push(...)) are no-ops and the 
YAML loader
   and babel-loader rules are never registered.
   
   3. Without the YAML loader, .yml/.yaml docs or story metadata will not be 
parsed during
   the build and may cause missing content or loader errors. Without the 
babel-loader rule
   targeting the superset-frontend path, Emotion's automatic runtime and 
TypeScript/JSX in
   superset-frontend files won't be transpiled for the static site generator, 
causing runtime
   CSS omissions or syntax errors during build when those files are imported.
   
   4. Reproduce by running the docs build with a webpack config variant that 
omits
   module.rules (or start with a fresh Docusaurus config that doesn't provide 
rules). Observe
   that loaders are not applied and the build emits errors related to YAML 
parsing or
   untranspiled TSX syntax.
   
   Note: Making the module and rules arrays explicit (ensure they exist) before 
pushing makes
   the behavior deterministic and prevents silent no-ops.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** docs/src/webpack.extend.ts
   **Line:** 64:76
   **Comment:**
        *Possible Bug: Adding loader rules with `config.module?.rules?.push` 
silently does nothing if `config.module` or `config.module.rules` is missing, 
so the YAML loader and `babel-loader` for `superset-frontend` may never be 
registered and required files will not be processed, causing build or runtime 
issues.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
docs/src/theme/Playground/Preview/index.tsx:
##########
@@ -0,0 +1,107 @@
+/**
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+import React, { type ReactNode } from 'react';
+import { LiveError, LivePreview } from 'react-live';
+import BrowserOnly from '@docusaurus/BrowserOnly';
+import { ErrorBoundaryErrorMessageFallback } from '@docusaurus/theme-common';
+import ErrorBoundary from '@docusaurus/ErrorBoundary';
+import Translate from '@docusaurus/Translate';
+import PlaygroundHeader from '@theme/Playground/Header';
+
+import styles from './styles.module.css';
+
+// Get the theme wrapper for Superset components
+function getThemeWrapper() {
+  if (typeof window === 'undefined') {
+    return ({ children }: { children: React.ReactNode }) => <>{children}</>;
+  }
+
+  try {
+    // eslint-disable-next-line @typescript-eslint/no-require-imports
+    const { themeObject } = require('@apache-superset/core/ui');
+    // eslint-disable-next-line @typescript-eslint/no-require-imports
+    const { App } = require('antd');
+
+    if (!themeObject?.SupersetThemeProvider) {

Review Comment:
   **Suggestion:** The code assumes that `antd` exports an `App` component; if 
the installed Ant Design version does not provide this export, `App` will be 
`undefined`, and rendering `<App>{children}</App>` will throw a runtime 
"element type is invalid" error inside the live playground instead of cleanly 
falling back. Guarding on `App`'s presence (similar to the existing 
`SupersetThemeProvider` check) avoids this hard failure and transparently falls 
back to an unwrapped preview when `App` is unavailable. [possible bug]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ Live playgrounds crash on pages with React live previews.
   - ⚠️ Developer Portal interactive examples unavailable.
   - ⚠️ Error surfaces in browser console during docs dev.
   ```
   </details>
   
   ```suggestion
     if (!themeObject?.SupersetThemeProvider || !App) {
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the file docs/src/theme/Playground/Preview/index.tsx and locate 
getThemeWrapper()
   (file lines ~31-55 in PR). The require/import block for 
'@apache-superset/core/ui' and
   'antd' is at lines 36-50 in the PR diff.
   
   2. Run the documentation site (Docusaurus dev server) that uses this 
PlaygroundPreview
   component so LivePreview is mounted (start dev server and visit any page 
containing a live
   code playground which renders PlaygroundPreview -> component at
   docs/src/theme/Playground/Preview/index.tsx:91).
   
   3. Use an environment where the installed Ant Design package does not export 
an App symbol
   (e.g., ant-design version without App export). In that case require('antd') 
returns an
   object where App is undefined (observed at require call in index.tsx lines 
37-38).
   
   4. getThemeWrapper() proceeds because themeObject?.SupersetThemeProvider 
exists (checked
   at index.tsx line ~42) and returns a wrapper that renders 
<App>{children}</App> (index.tsx
   lines 46-50). React will throw "Element type is invalid" at render time when 
attempting to
   render undefined as a component; the live preview then fails with a runtime 
React error
   inside the Playground page instead of cleanly falling back.
   
   5. Confirm reproduction by checking browser console and Docusaurus page: 
error stack will
   point to the PlaygroundPreview/ThemedLivePreview render path and the failing 
component
   originates from docs/src/theme/Playground/Preview/index.tsx lines 46-50.
   
   Note: The proposed change simply guards on App presence (similar to the 
existing
   SupersetThemeProvider check) so that when App is undefined the wrapper falls 
back to
   returning children unwrapped; the current code renders <App> unconditionally 
when
   themeObject exists, causing the runtime render error in the described 
environment.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** docs/src/theme/Playground/Preview/index.tsx
   **Line:** 41:42
   **Comment:**
        *Possible Bug: The code assumes that `antd` exports an `App` component; 
if the installed Ant Design version does not provide this export, `App` will be 
`undefined`, and rendering `<App>{children}</App>` will throw a runtime 
"element type is invalid" error inside the live playground instead of cleanly 
falling back. Guarding on `App`'s presence (similar to the existing 
`SupersetThemeProvider` check) avoids this hard failure and transparently falls 
back to an unwrapped preview when `App` is unavailable.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
docs/src/webpack.extend.ts:
##########
@@ -26,12 +27,73 @@ export default function webpackExtendPlugin(): Plugin<void> 
{
     configureWebpack(config) {
       const isDev = process.env.NODE_ENV === 'development';
 
+      // Use NormalModuleReplacementPlugin to forcefully replace react-table
+      // This is necessary because regular aliases don't work for modules in 
nested node_modules
+      const reactTableShim = path.resolve(__dirname, './shims/react-table.js');
+      config.plugins?.push(
+        new webpack.NormalModuleReplacementPlugin(
+          /^react-table$/,
+          reactTableShim,
+        ),
+      );
+
+      // Stub out heavy third-party packages that are transitive dependencies 
of
+      // superset-frontend components. The barrel file (components/index.ts)
+      // re-exports all components, so webpack must resolve their imports even
+      // though these components are never rendered on the docs site.
+      const nullModuleShim = path.resolve(__dirname, './shims/null-module.js');
+      const heavyDepsPatterns = [
+        /^brace(\/|$)/, // ACE editor modes/themes
+        /^react-ace(\/|$)/,
+        /^ace-builds(\/|$)/,
+        /^react-js-cron(\/|$)/, // Cron picker + CSS
+        // react-resize-detector: NOT shimmed — DropdownContainer needs it at 
runtime
+        // for overflow detection. Resolves from 
superset-frontend/node_modules.
+        /^react-window(\/|$)/,
+        /^re-resizable(\/|$)/,
+        /^react-draggable(\/|$)/,
+        /^ag-grid-react(\/|$)/,
+        /^ag-grid-community(\/|$)/,
+      ];
+      heavyDepsPatterns.forEach(pattern => {
+        config.plugins?.push(

Review Comment:
   **Suggestion:** Using optional chaining when pushing to `config.plugins` 
means that if the base webpack config doesn't define a `plugins` array, your 
NormalModuleReplacementPlugin registrations are silently skipped, leaving heavy 
dependencies and `react-table` unshimmed and causing resolution/build failures 
when those modules are imported. [possible bug]
   
   <details>
   <summary><b>Severity Level:</b> Critical 🚨</summary>
   
   ```mdx
   - ❌ Docs site build can fail resolving react-table.
   - ❌ Heavy deps get bundled unexpectedly.
   - ⚠️ SSG CSS-in-JS behavior may break silently.
   ```
   </details>
   
   ```suggestion
         if (!config.plugins) {
           config.plugins = [];
         }
         config.plugins.push(
           new webpack.NormalModuleReplacementPlugin(
             /^react-table$/,
             reactTableShim,
           ),
         );
   
         // Stub out heavy third-party packages that are transitive 
dependencies of
         // superset-frontend components. The barrel file (components/index.ts)
         // re-exports all components, so webpack must resolve their imports 
even
         // though these components are never rendered on the docs site.
         const nullModuleShim = path.resolve(__dirname, 
'./shims/null-module.js');
         const heavyDepsPatterns = [
           /^brace(\/|$)/, // ACE editor modes/themes
           /^react-ace(\/|$)/,
           /^ace-builds(\/|$)/,
           /^react-js-cron(\/|$)/, // Cron picker + CSS
           // react-resize-detector: NOT shimmed — DropdownContainer needs it 
at runtime
           // for overflow detection. Resolves from 
superset-frontend/node_modules.
           /^react-window(\/|$)/,
           /^re-resizable(\/|$)/,
           /^react-draggable(\/|$)/,
           /^ag-grid-react(\/|$)/,
           /^ag-grid-community(\/|$)/,
         ];
         heavyDepsPatterns.forEach(pattern => {
           config.plugins!.push(
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Build the docs site using the PR code by running the Docusaurus build 
script (entry:
   docs package.json build). The build will load the webpack extension at
   docs/src/webpack.extend.ts which contains the plugin registration logic.
   
   2. The code at docs/src/webpack.extend.ts lines 30-38 (react-table 
replacement) and 44-62
   (heavyDepsPatterns loop) uses optional chaining when pushing to 
config.plugins:
   config.plugins?.push(...). If the base webpack config passed into 
configureWebpack lacks a
   plugins array, these push calls are skipped (no plugin registrations happen).
   
   3. During module resolution, a Superset component import of react-table (or 
any heavy
   dependency listed) will be resolved normally (no 
NormalModuleReplacementPlugin was
   registered). This leads to webpack attempting to resolve and bundle the real 
modules,
   causing build failures or huge bundles because the shims/null-module are not 
used. The
   failure manifests as module not found, incorrect CommonJS/ESM interop, or 
excessive bundle
   size during the docs build.
   
   4. Verify by inspecting the final file docs/src/webpack.extend.ts and 
reproducing with a
   minimal environment where the incoming config.resolve/plugins is empty: run 
the docs build
   and observe that react-table shim and heavy-deps shim messages/plugins are 
absent and
   imports of those modules fail.
   
   Note: The existing pattern of optional chaining is risky here because 
configureWebpack
   receives a third-party config shape that may validly omit plugins; the more 
robust
   behavior is to ensure config.plugins exists before pushing.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** docs/src/webpack.extend.ts
   **Line:** 31:59
   **Comment:**
        *Possible Bug: Using optional chaining when pushing to `config.plugins` 
means that if the base webpack config doesn't define a `plugins` array, your 
NormalModuleReplacementPlugin registrations are silently skipped, leaving heavy 
dependencies and `react-table` unshimmed and causing resolution/build failures 
when those modules are imported.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/AutoComplete/AutoComplete.stories.tsx:
##########
@@ -252,16 +261,60 @@ const AutoCompleteWithOptions = (args: AutoCompleteProps) 
=> {
 
   return <AutoComplete {...args} options={options} onSearch={handleSearch} />;
 };
+
 type Story = StoryObj<typeof AutoComplete>;
 
-export const AutoCompleteStory: Story = {
+// Interactive story with static options - works in both Storybook and Docs
+export const InteractiveAutoComplete: Story = {
+  args: {
+    style: { width: 300 },
+    placeholder: 'Type to search...',
+    options: staticOptions,
+    filterOption: true, // Enable built-in filtering for static options
+  },
+  argTypes: {
+    options: {
+      control: false,
+      description: 'The dropdown options',
+    },
+    filterOption: {
+      control: 'boolean',
+      description: 'Enable filtering of options based on input',
+    },
+  },
+};
+
+// Docs configuration - provides static options for documentation rendering
+InteractiveAutoComplete.parameters = {
+  docs: {
+    staticProps: {
+      options: [
+        { value: 'Dashboard', label: 'Dashboard' },
+        { value: 'Chart', label: 'Chart' },
+        { value: 'Dataset', label: 'Dataset' },
+        { value: 'Database', label: 'Database' },
+        { value: 'Query', label: 'Query' },
+      ],

Review Comment:
   **Suggestion:** The options array for the docs `staticProps` is duplicated 
instead of reusing the `staticOptions` constant; if one copy is updated and the 
other is forgotten, the interactive story and the generated documentation will 
show inconsistent option lists, so referencing the shared constant in 
`staticProps` avoids this drift. [code quality]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ⚠️ Storybook interactive demo shows different options than docs.
   - ⚠️ Generated MDX docs list stale option values.
   - ⚠️ Contributors may update one list and forget the other.
   ```
   </details>
   
   ```suggestion
         options: staticOptions,
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the file
   
`superset-frontend/packages/superset-ui-core/src/components/AutoComplete/AutoComplete.stories.tsx`
   and locate the docs staticProps block starting at line 288 (final file 
state). Confirm the
   inline options array exists at lines 291–297 (the duplicated list).
   
   2. Edit the top-level `staticOptions` constant at lines ~220–227 (the shared 
constant
   defined earlier in the same file) to add, remove, or rename an option (for 
example change
   'Query' -> 'Queries').
   
   3. Build or run Storybook/docs generation (the docs generator reads story
   parameters.docs.staticProps). Observe that the interactive story
   (InteractiveAutoComplete.args.options referencing `staticOptions` at lines 
~268–274) shows
   the updated `staticOptions` values in Storybook, but the auto-generated MDX 
docs that
   consume the docs `staticProps` block (the inline array at lines 291–297) 
still show the
   previous values.
   
   4. Result: documentation and interactive story diverge because the inline
   `staticProps.options` array (lines 291–297) was not updated with the shared
   `staticOptions` constant; this is reproducible by comparing the two lists in 
the same file
   and verifying differing output in Storybook (interactive story) vs. docs 
pages.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/AutoComplete/AutoComplete.stories.tsx
   **Line:** 291:297
   **Comment:**
        *Code Quality: The options array for the docs `staticProps` is 
duplicated instead of reusing the `staticOptions` constant; if one copy is 
updated and the other is forgotten, the interactive story and the generated 
documentation will show inconsistent option lists, so referencing the shared 
constant in `staticProps` avoids this drift.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/MetadataBar/MetadataBar.stories.tsx:
##########
@@ -98,3 +106,85 @@ Basic.argTypes = {
     },
   },
 };
+
+// Interactive story for docs generation
+export const InteractiveMetadataBar = (args: MetadataBarProps) => (
+  <MetadataBar {...args} />
+);
+
+InteractiveMetadataBar.args = {};

Review Comment:
   **Suggestion:** The new interactive story does not provide the required 
`items` prop to the underlying component, so when this story is rendered in 
Storybook `MetadataBar` receives `items` as `undefined`, which leads to it 
computing an empty items array and throwing the runtime error about the minimum 
number of items; you should initialize `InteractiveMetadataBar.args` with a 
valid `items` array (e.g., mirroring the existing basic example) so that the 
story renders without error. [logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ Storybook InteractiveMetadataBar story fails to render.
   - ❌ Developer Portal docs generator may hit runtime error.
   - ⚠️ Local development story-based documentation broken.
   - ⚠️ CI storybook snapshot builds may fail.
   ```
   </details>
   
   ```suggestion
   InteractiveMetadataBar.args = {
     items: [
       {
         type: MetadataType.Sql,
         title: 'Click to view query',
       },
       {
         type: MetadataType.Owner,
         createdBy: 'Jane Smith',
         owners: ['John Doe', 'Mary Wilson'],
         createdOn: A_WEEK_AGO,
       },
       {
         type: MetadataType.LastModified,
         value: A_WEEK_AGO,
         modifiedBy: 'Jane Smith',
       },
       {
         type: MetadataType.Tags,
         values: ['management', 'research', 'poc'],
       },
       {
         type: MetadataType.Dashboards,
         title: 'Added to 3 dashboards',
         description: 'To preview the list of dashboards go to More settings.',
       },
     ],
   };
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open Storybook (or run the docs generator that renders stories) so 
stories from this
   file are mounted. The story definition is in
   
superset-frontend/packages/superset-ui-core/src/components/MetadataBar/MetadataBar.stories.tsx
   (see file lines 110-119; the Interactive story is declared at lines 110-113 
and its args
   at line 115).
   
   2. Story rendering passes the story args into the story component: 
InteractiveMetadataBar
   at line 111 spreads args into <MetadataBar {...args} /> (file:
   MetadataBar.stories.tsx:111-113). Because InteractiveMetadataBar.args is an 
empty object
   (MetadataBar.stories.tsx:115), the args object contains no items property.
   
   3. The MetadataBar component
   
(superset-frontend/packages/superset-ui-core/src/components/MetadataBar/MetadataBar.tsx)
   receives items as undefined; the implementation expects an items array and 
enforces
   minimum/maximum counts. The component computes uniqueItems and then throws 
if too few
   items (see MetadataBar.tsx lines ~183-190 where it declares items: 
ContentType[] and
   throws "The minimum number of items for the metadata bar is 2." at 
MetadataBar.tsx:190).
   
   4. As a result, rendering the InteractiveMetadataBar story causes a runtime 
Error to be
   thrown and the story fails to render. Reproduced by running Storybook and 
opening the
   "Design System/Components/MetadataBar" Interactive story; the failure 
corresponds to the
   throw at
   
superset-frontend/packages/superset-ui-core/src/components/MetadataBar/MetadataBar.tsx:190.
   
   5. Mitigation: initialize InteractiveMetadataBar.args with a valid items 
array (mirror
   Basic.args defined at MetadataBar.stories.tsx:71-99); this supplies the 
required items
   prop and prevents the thrown error during story render.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/MetadataBar/MetadataBar.stories.tsx
   **Line:** 115:115
   **Comment:**
        *Logic Error: The new interactive story does not provide the required 
`items` prop to the underlying component, so when this story is rendered in 
Storybook `MetadataBar` receives `items` as `undefined`, which leads to it 
computing an empty items array and throwing the runtime error about the minimum 
number of items; you should initialize `InteractiveMetadataBar.args` with a 
valid `items` array (e.g., mirroring the existing basic example) so that the 
story renders without error.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/Grid/Grid.stories.tsx:
##########
@@ -26,18 +26,30 @@ export default {
   title: 'Design System/Components/Grid',
   component: Row,
   subcomponents: { Col },
+  parameters: {
+    docs: {
+      description: {
+        component:
+          'The Grid system of Ant Design is based on a 24-grid layout. The 
`Row` and `Col` components are used to create flexible and responsive grid 
layouts.',
+      },
+    },
+  },
+} as Meta<typeof Row>;
+
+type Story = StoryObj<typeof Row>;
+
+export const InteractiveGrid: Story = {
+  args: {
+    align: 'top',
+    justify: 'start',
+    wrap: true,
+    gutter: 16,

Review Comment:
   **Suggestion:** The default `gutter` value exposed via story args (16) does 
not match the actual initial gutter used in the story (24), so the generated 
documentation and Storybook controls show a misleading default that doesn't 
match the rendered layout; aligning these values avoids this inconsistency. 
[logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ Developer docs show incorrect default gutter.
   - ⚠️ Storybook controls mismatch confuses component consumers.
   ```
   </details>
   
   ```suggestion
       gutter: 24,
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the story file at
   
superset-frontend/packages/superset-ui-core/src/components/Grid/Grid.stories.tsx
 and
   inspect the story args block at lines 42-47 which sets gutter: 16.
   
   2. Run Storybook and open the "Design System/Components/Grid" -> 
"InteractiveGrid" story.
   The Storybook Controls panel reads the story args and will display a default 
gutter value
   of 16 (from the args at lines 42-47).
   
   3. In the same file, inspect the InteractiveGrid render implementation where 
the story
   initializes internal state: `const [gutter, setGutter] = useState(24);` (the 
useState line
   is in the render block, near the render function beginning — see the 
InteractiveGrid
   render block where gutter is created). This causes the rendered layout to 
start with
   gutter = 24.
   
   4. Observe the mismatch: Controls show default 16 but the rendered component 
uses 24 on
   first render. Toggle the gutter control in Storybook — the control updates 
the internal
   state only when changed, but initial visual layout differs from the 
control's shown
   default.
   
   Explanation: The mismatch is reproducible and deterministic because 
args.gutter (16) and
   the component's internal useState default (24) are both present in the final 
file;
   aligning them removes the inconsistency.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/Grid/Grid.stories.tsx
   **Line:** 46:46
   **Comment:**
        *Logic Error: The default `gutter` value exposed via story args (16) 
does not match the actual initial gutter used in the story (24), so the 
generated documentation and Storybook controls show a misleading default that 
doesn't match the rendered layout; aligning these values avoids this 
inconsistency.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/IconButton/IconButton.stories.tsx:
##########
@@ -22,6 +22,28 @@ import { IconButton } from '.';
 export default {
   title: 'Components/IconButton',
   component: IconButton,
+  parameters: {
+    docs: {
+      description: {
+        component:
+          'The IconButton component is a versatile button that allows you to 
combine an icon with a text label. It is designed for use in situations where 
you want to display an icon along with some text in a single clickable 
element.',
+      },
+      a11y: {
+        enabled: true,
+      },

Review Comment:
   **Suggestion:** The `a11y` configuration is currently nested under 
`parameters.docs`, but Storybook's a11y addon and similar tooling expect `a11y` 
to be a top-level `parameters` entry; as written, the accessibility checks will 
not be applied to this story as intended. [logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ⚠️ Storybook a11y checks not applied to IconButton story.
   - ⚠️ Developer Portal docs may omit accessibility metadata.
   - ⚠️ Local developer QA could miss accessibility regressions.
   ```
   </details>
   
   ```suggestion
       },
       a11y: {
         enabled: true,
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the story file at
   
superset-frontend/packages/superset-ui-core/src/components/IconButton/IconButton.stories.tsx
   and inspect export default (lines 22-36). The file shows 
`parameters.docs.a11y` defined at
   lines 31-33.
   
   2. Start Storybook (developer workflow) and load the Components/IconButton 
story —
   Storybook will read the story's top-level `parameters` for addons. Because 
`a11y` is
   nested under `parameters.docs` (lines 26-34) instead of being a top-level
   `parameters.a11y`, the Storybook a11y addon will not receive that config for 
the story.
   
   3. Observe that the a11y panel or automated checks do not apply the intended 
`enabled:
   true` behavior for this story (absence of expected a11y results in Storybook 
UI). The
   relevant code location is the same story file lines 22-36 where `a11y` is 
nested
   incorrectly.
   
   4. Confirm fix by moving `a11y: { enabled: true }` to `parameters.a11y` (as 
in
   improved_code). Restart Storybook and verify the a11y addon activates for
   Components/IconButton story.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/IconButton/IconButton.stories.tsx
   **Line:** 31:33
   **Comment:**
        *Logic Error: The `a11y` configuration is currently nested under 
`parameters.docs`, but Storybook's a11y addon and similar tooling expect `a11y` 
to be a top-level `parameters` entry; as written, the accessibility checks will 
not be applied to this story as intended.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/EditableTitle/EditableTitle.stories.tsx:
##########
@@ -37,10 +37,71 @@ InteractiveEditableTitle.args = {
   title: 'Title',
   defaultTitle: 'Default title',
   placeholder: 'Placeholder',
+  certifiedBy: '',
+  certificationDetails: '',
   maxWidth: 100,
   autoSize: true,
 };
 
 InteractiveEditableTitle.argTypes = {
+  canEdit: {
+    description: 'Whether the title can be edited.',
+  },
+  editing: {
+    description: 'Whether the title is currently in edit mode.',
+  },
+  emptyText: {
+    description: 'Text to display when title is empty.',
+  },
+  noPermitTooltip: {
+    description: 'Tooltip shown when user lacks edit permission.',
+  },
+  showTooltip: {
+    description: 'Whether to show tooltip on hover.',
+  },
+  title: {
+    description: 'The title text to display.',
+  },
+  defaultTitle: {
+    description: 'Default title when none is provided.',
+  },
+  placeholder: {
+    description: 'Placeholder text when editing.',
+  },
+  certifiedBy: {
+    description: 'Name of person/team who certified this item.',
+  },
+  certificationDetails: {
+    description: 'Additional certification details or description.',
+  },
+  maxWidth: {
+    description: 'Maximum width of the title in pixels.',
+  },
+  autoSize: {
+    description: 'Whether to auto-size based on content.',
+  },
   onSaveTitle: { action: 'onSaveTitle' },
 };
+
+InteractiveEditableTitle.parameters = {
+  actions: {
+    disable: true,
+  },

Review Comment:
   **Suggestion:** Disabling Storybook actions at the story level while relying 
on `argTypes.onSaveTitle` to wire an action handler means `onSaveTitle` will no 
longer be auto-injected, leaving a required callback prop undefined; when the 
component calls this function on blur, Storybook will throw a runtime "is not a 
function" error. Removing the `actions.disable` override restores the automatic 
action stub while keeping the docs configuration intact. [logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ Storybook interactive Demo may throw runtime error.
   - ⚠️ Live example "Try it" broken for EditableTitle story.
   - ⚠️ Maintainers lose automatic action logging in Storybook UI.
   ```
   </details>
   
   ```suggestion
   
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open Storybook and navigate to the EditableTitle story defined in
   
superset-frontend/packages/superset-ui-core/src/components/EditableTitle/EditableTitle.stories.tsx
   (story exported as InteractiveEditableTitle). The parameters block for this 
story is
   defined starting at line 86 in the PR hunk.
   
   2. Note that InteractiveEditableTitle.argTypes already defines onSaveTitle 
as an action
   (see line ~83: onSaveTitle: { action: 'onSaveTitle' }). However the story 
parameters
   (lines 86-107) set actions.disable = true which disables Storybook's 
automatic action
   wiring for the story.
   
   3. Interact with the rendered story in Storybook UI (for example, focus and 
blur the title
   editor). The EditableTitle component (imported at top of the same file) will 
call the
   provided onSaveTitle prop during the blur/save flow. Because actions are 
disabled for the
   story, Storybook will not inject the action stub for onSaveTitle and the 
prop may be
   undefined, causing "is not a function" or similar runtime error when the 
component invokes
   it.
   
   4. Observe the runtime error in the browser console and broken interactive 
behavior in
   Storybook. Reproducing requires loading this exact story file (path above) 
with the
   parameters block present; removing actions.disable or providing an explicit 
onSaveTitle
   prop in the story args prevents the error.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/EditableTitle/EditableTitle.stories.tsx
   **Line:** 87:89
   **Comment:**
        *Logic Error: Disabling Storybook actions at the story level while 
relying on `argTypes.onSaveTitle` to wire an action handler means `onSaveTitle` 
will no longer be auto-injected, leaving a required callback prop undefined; 
when the component calls this function on blur, Storybook will throw a runtime 
"is not a function" error. Removing the `actions.disable` override restores the 
automatic action stub while keeping the docs configuration intact.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/Divider/Divider.stories.tsx:
##########
@@ -30,6 +30,7 @@ InteractiveDivider.args = {
   dashed: false,
   variant: 'solid',
   orientation: 'center',
+  orientationMargin: '',
   plain: true,

Review Comment:
   **Suggestion:** Setting `orientationMargin` to an empty string in the story 
args forces the prop to be passed as `""`, overriding the Divider component's 
own default margin behavior and causing the Developer Portal's live example to 
no longer reflect the component's real default state; omitting it from `args` 
lets the component manage its own default while still exposing a control via 
`argTypes`. [logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ⚠️ Live example misrepresents component defaults.
   - ⚠️ Developer Portal shows inaccurate usage.
   - ⚠️ Storybook controls still available but start value wrong.
   ```
   </details>
   
   ```suggestion
   
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open Developer Portal or Storybook for the Divider component (file:
   
superset-frontend/packages/superset-ui-core/src/components/Divider/Divider.stories.tsx).
   The story function is defined at the top of that file and args are set 
starting at line
   30.
   
   2. Observe the live example rendered by Storybook/Developer Portal uses
   InteractiveDivider.args (lines 30-36). Because orientationMargin is set to 
the empty
   string on line 33, Storybook will pass orientationMargin="" to the Divider 
component on
   render.
   
   3. The Divider component will receive an explicit empty-string prop rather 
than no prop;
   the component's internal default value (its own prop default) is therefore 
overridden.
   This makes the live example reflect orientationMargin="" instead of the 
component's normal
   default behavior.
   
   4. Verify by interacting with the story controls: clearing or changing the
   orientationMargin control will still show the empty-string baseline unless 
the arg is
   removed. Removing orientationMargin from the args object (as in the improved 
code)
   restores the component's internal default rendering in the Developer Portal.
   
   Note: This path is based on the final file state where args are set in the 
story (lines
   30–36). The existing pattern directly passes arg values from 
InteractiveDivider.args to
   the rendered component.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/Divider/Divider.stories.tsx
   **Line:** 34:34
   **Comment:**
        *Logic Error: Setting `orientationMargin` to an empty string in the 
story args forces the prop to be passed as `""`, overriding the Divider 
component's own default margin behavior and causing the Developer Portal's live 
example to no longer reflect the component's real default state; omitting it 
from `args` lets the component manage its own default while still exposing a 
control via `argTypes`.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/FaveStar/FaveStar.stories.tsx:
##########
@@ -71,3 +71,44 @@ export const Default: Story = {
     </div>
   ),
 };
+
+export const InteractiveFaveStar: Story = {
+  args: {
+    itemId: 1,
+    isStarred: false,
+    showTooltip: true,
+  },
+  argTypes: {
+    isStarred: {
+      control: 'boolean',
+      description: 'Whether the item is currently starred.',
+    },
+    showTooltip: {
+      control: 'boolean',
+      description: 'Show tooltip on hover.',
+    },
+  },
+  render: args => (
+    <span style={{ display: 'inline-block' }}>
+      <FaveStar {...args} />
+    </span>
+  ),
+  parameters: {
+    docs: {
+      description: {
+        story: 'A star icon for marking items as favorites.',
+      },
+      liveExample: `function Demo() {
+  const [starred, setStarred] = React.useState(false);
+  return (
+    <FaveStar
+      itemId={1}
+      isStarred={starred}
+      showTooltip
+      fetchFaveStar={() => setStarred(!starred)}

Review Comment:
   **Suggestion:** The `liveExample` uses an inline `fetchFaveStar={() => 
setStarred(!starred)}` callback, which FaveStar calls from a `useEffect` that 
depends on `fetchFaveStar`, causing an infinite render loop and still not 
wiring the required `saveFaveStar` toggle handler; the example should instead 
update state via `saveFaveStar`. [logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ Live demo may enter infinite update loop in Storybook.
   - ⚠️ Developer Portal's Try It example shows incorrect API usage.
   - ⚠️ Contributors may copy flawed example into production.
   ```
   </details>
   
   ```suggestion
               saveFaveStar={(_, isStarred) => setStarred(!isStarred)}
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the generated docs/Storybook page that shows the liveExample 
embedded from this
   story:
   
      - File:
      
superset-frontend/packages/superset-ui-core/src/components/FaveStar/FaveStar.stories.tsx
   
      - liveExample string is defined at lines 101-111 in the PR hunk.
   
   2. The liveExample Demo mounts and passes fetchFaveStar={() => 
setStarred(!starred)} into
   FaveStar (see line 107 in the snippet).
   
   3. If the FaveStar component internally uses fetchFaveStar inside a 
useEffect() that
   includes fetchFaveStar in its dependency array (a common pattern for 
effectful callbacks),
   the inline arrow created on every render will change identity and retrigger 
the effect,
   causing setStarred to toggle repeatedly and producing an infinite 
render/update loop.
   
   4. Reproducing: load the liveExample in Storybook and observe repeated state 
toggles or
   console warnings about too many updates; replacing the prop with a stable 
handler (e.g.,
   saveFaveStar that flips state based on the passed value) or memoizing the 
callback stops
   the loop.
   
   5. Note: The story's liveExample also appears to wire the wrong semantic 
callback —
   passing a "fetch" prop where a "save/toggle" handler is expected — so the 
example both
   risks repeated renders and doesn't reflect the intended API for toggling 
saved state. The
   liveExample is embedded as a string in the story parameters (lines 101-111), 
so updating
   that code string to use a stable saveFaveStar implementation prevents the 
behavior.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/FaveStar/FaveStar.stories.tsx
   **Line:** 108:108
   **Comment:**
        *Logic Error: The `liveExample` uses an inline `fetchFaveStar={() => 
setStarred(!starred)}` callback, which FaveStar calls from a `useEffect` that 
depends on `fetchFaveStar`, causing an infinite render loop and still not 
wiring the required `saveFaveStar` toggle handler; the example should instead 
update state via `saveFaveStar`.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/FaveStar/FaveStar.stories.tsx:
##########
@@ -71,3 +71,44 @@ export const Default: Story = {
     </div>
   ),
 };
+
+export const InteractiveFaveStar: Story = {
+  args: {
+    itemId: 1,
+    isStarred: false,
+    showTooltip: true,
+  },

Review Comment:
   **Suggestion:** The component requires a `saveFaveStar` callback, but the 
interactive story's `args` omit it, so clicking the star in Storybook will 
result in a runtime error (`saveFaveStar` is undefined/not a function) instead 
of a safe no-op. [possible bug]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ Storybook interactive demo may throw runtime error on click.
   - ⚠️ Developer Portal live demos could break for this component.
   - ⚠️ New contributors see failing examples in docs.
   ```
   </details>
   
   ```suggestion
       saveFaveStar: (id: number, isStarred: boolean) => {
         // default no-op; override in consumers or docs examples to handle 
persistence
       },
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open Storybook and navigate to the FaveStar component story in this file:
   
      - File:
      
superset-frontend/packages/superset-ui-core/src/components/FaveStar/FaveStar.stories.tsx
   
      - Story: InteractiveFaveStar (definition begins at the args block shown 
at lines 76-80
      in the PR hunk).
   
   2. With the InteractiveFaveStar story selected, interact with the star 
control (click the
   star) in Storybook's canvas.
   
   3. Because the story's args (lines 76-80) do not provide any 
saveFaveStar/save handler
   prop, if the FaveStar implementation calls a required callback like 
saveFaveStar on click,
   Storybook will attempt to call undefined and produce a runtime error in the 
browser
   console (TypeError: saveFaveStar is not a function).
   
   4. Expected safe behavior (no error) would be to provide a default no-op 
handler in the
   story args so toggling the star in the interactive story does not crash the 
demo. The
   current code shows only itemId/isStarred/showTooltip at lines 76-80 and 
therefore lacks
   such a default handler.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/FaveStar/FaveStar.stories.tsx
   **Line:** 80:80
   **Comment:**
        *Possible Bug: The component requires a `saveFaveStar` callback, but 
the interactive story's `args` omit it, so clicking the star in Storybook will 
result in a runtime error (`saveFaveStar` is undefined/not a function) instead 
of a safe no-op.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/DatePicker/DatePicker.stories.tsx:
##########
@@ -80,11 +80,51 @@ export const InteractiveDatePicker: any = (args: 
DatePickerProps) => (
 InteractiveDatePicker.args = {
   ...commonArgs,
   placeholder: 'Placeholder',

Review Comment:
   **Suggestion:** The placeholder text in the story args (`'Placeholder'`) 
does not match the placeholder in `parameters.docs.staticProps` (`'Select 
date'`), so Storybook and the generated Developer Portal docs will show 
different default placeholders for the same interactive example, breaking the 
"stories as single source of truth" expectation and likely confusing users. 
[logic error]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ⚠️ Inconsistent placeholder between Storybook and Developer Portal.
   - ⚠️ Confuses consumers reading component docs.
   - ⚠️ Undermines "stories as single source" guarantee.
   ```
   </details>
   
   ```suggestion
     placeholder: 'Select date',
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the Storybook story definition in the repository file
   
superset-frontend/packages/superset-ui-core/src/components/DatePicker/DatePicker.stories.tsx
   and locate InteractiveDatePicker.args (file lines around line 80). The args 
currently
   include "placeholder: 'Placeholder'" at line 82.
   
   2. Build or run the Storybook site (normal developer flow). The interactive 
example for
   "Components/DatePicker" will render the DatePicker with the placeholder 
value taken from
   InteractiveDatePicker.args (the live canvas shows "Placeholder").
   
   3. Run the docs generator described in the PR
   (docs/scripts/generate-superset-components.mjs) which reads
   story.parameters.docs.staticProps to produce Developer Portal MDX. The 
generated MDX uses
   staticProps.placeholder = 'Select date' (seen in the story parameters block 
at lines
   ~103-115 in the same file).
   
   4. Open the generated Developer Portal MDX or the docs view. You will 
observe the
   DatePicker example or its props table showing placeholder 'Select date' 
while the
   Storybook live example shows 'Placeholder' — a direct mismatch between 
Storybook
   interactive example (InteractiveDatePicker.args at line 82) and the 
generator-sourced docs
   (parameters.docs.staticProps at lines ~103-115).
   
   5. Expected: both Storybook interactive example and generated MDX should 
present the same
   default placeholder. Reproducing this requires the existing PR file and 
running Storybook
   and the generator; the mismatch is deterministic from the two literal values 
present in
   the same file.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/DatePicker/DatePicker.stories.tsx
   **Line:** 82:82
   **Comment:**
        *Logic Error: The placeholder text in the story args (`'Placeholder'`) 
does not match the placeholder in `parameters.docs.staticProps` (`'Select 
date'`), so Storybook and the generated Developer Portal docs will show 
different default placeholders for the same interactive example, breaking the 
"stories as single source of truth" expectation and likely confusing users.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



##########
superset-frontend/packages/superset-ui-core/src/components/Divider/Divider.stories.tsx:
##########
@@ -38,16 +39,56 @@ InteractiveDivider.argTypes = {
   variant: {
     control: { type: 'select' },
     options: ['dashed', 'dotted', 'solid'],
+    description: 'Line style of the divider.',
   },
   orientation: {
     control: { type: 'select' },
     options: ['left', 'right', 'center'],
+    description: 'Position of title inside divider.',
   },
   orientationMargin: {
     control: { type: 'text' },

Review Comment:
   **Suggestion:** The control for the margin prop is configured as a text 
input even though the live example and the underlying Divider API expect a 
numeric offset, so users typing bare numbers (like `50`) will produce string 
values that can result in invalid CSS lengths and unexpected layout behavior; 
using a number control keeps the values numeric and consistent with the 
example. [possible bug]
   
   <details>
   <summary><b>Severity Level:</b> Major ⚠️</summary>
   
   ```mdx
   - ❌ LiveExample spacing breaks with string margin.
   - ⚠️ Storybook controls produce inconsistent types.
   - ⚠️ Documentation examples mismatch real usage.
   ```
   </details>
   
   ```suggestion
       control: { type: 'number' },
   ```
   <details>
   <summary><b>Steps of Reproduction ✅ </b></summary>
   
   ```mdx
   1. Open the Divider story in Storybook/Developer Portal (file:
   
superset-frontend/packages/superset-ui-core/src/components/Divider/Divider.stories.tsx).
   The argTypes are declared starting at line 39; orientationMargin is defined 
at lines
   49–52.
   
   2. In the story controls UI, enter a bare number such as 50 into the 
orientationMargin
   text control (the control type is 'text' on line 50). Storybook will pass 
this value as a
   string ("50") to the Divider component.
   
   3. The liveExample (embedded in 
InteractiveDivider.parameters.docs.liveExample at lines
   ~75–92) demonstrates numeric offsets (e.g., orientationMargin={50}). When 
the component
   receives "50" (string) instead of numeric 50, the Divider implementation may 
treat it as
   an invalid CSS length or perform different runtime coercion, producing 
incorrect spacing
   or layout.
   
   4. Changing the control type to 'number' (as in the improved_code) causes 
Storybook to
   pass a numeric value (number 50) consistently, matching the code examples in 
the
   liveExample and preventing type/coercion layout mismatches.
   
   Note: This reproduction traces the control declaration (lines 49–52) to the 
live example
   usage shown in the same file's parameters (lines ~75–92) in the final file 
state.
   ```
   </details>
   <details>
   <summary><b>Prompt for AI Agent 🤖 </b></summary>
   
   ```mdx
   This is a comment left during a code review.
   
   **Path:** 
superset-frontend/packages/superset-ui-core/src/components/Divider/Divider.stories.tsx
   **Line:** 50:50
   **Comment:**
        *Possible Bug: The control for the margin prop is configured as a text 
input even though the live example and the underlying Divider API expect a 
numeric offset, so users typing bare numbers (like `50`) will produce string 
values that can result in invalid CSS lengths and unexpected layout behavior; 
using a number control keeps the values numeric and consistent with the example.
   
   Validate the correctness of the flagged issue. If correct, How can I resolve 
this? If you propose a fix, implement it and please make it concise.
   ```
   </details>



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