I3eka commented on code in PR #43136: URL: https://github.com/apache/superset/pull/43136#discussion_r4385000540
########## superset-frontend/src/features/ai/hooks/useChatBot.ts: ########## @@ -0,0 +1,1323 @@ +/** + * Licensed to the Apache Software Foundation (ASF) under one + * or more contributor license agreements. See the NOTICE file + * distributed with this work for additional information + * regarding copyright ownership. The ASF licenses this file + * to you under the Apache License, Version 2.0 (the + * "License"); you may not use this file except in compliance + * with the License. You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, + * software distributed under the License is distributed on an + * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + * KIND, either express or implied. See the License for the + * specific language governing permissions and limitations + * under the License. + */ + +/** + * @fileoverview Conversation state and the send loop. + * + * Runs are tracked per conversation, not globally. That is the point of the + * structure: a user can start something slow in one conversation, switch to + * another and keep working, and come back to find the first still going. A single + * `isLoading` flag would have made switching away cancel or corrupt the run. + * + * The server owns the transcript. A finished run is re-read from it rather than + * assembled from the frames, so the tool calls persisted on the message are what + * the user sees, and what they see survives a reload. + */ + +import { useCallback, useEffect, useRef, useState } from 'react'; +import type { TextAreaRef } from 'antd/es/input/TextArea'; +import { logging } from '@apache-superset/core/utils'; +import { t } from '@apache-superset/core/translation'; +import { + type AiAgent, + type AiToolCall, + type ChatMessageWithMeta, + type ChatTab, + type CheckpointPayload, +} from '../types'; +import { + AGENT_STORAGE_KEY, + ChatRequestAbortedError, + ChatStreamEventError, + ChatStreamTimeoutError, + DEFAULT_AGENT_KEY, + DEFAULT_CHAT_AGENT, + cancelChatRun, + describeRequestError, + fetchAgents, + fetchSuggestedPrompts, + loadStoredAgentKey, + normalizeChatAgents, + startRun, + streamRun, + submitFeedback, +} from './chatRequest'; +import { + NEW_CHAT_NAME, + createThread, + deleteThread as deleteThreadApi, + getThread, + listThreads, + threadToTab, + updateThread, +} from './chatThreadsApi'; +import { buildQuickPrompts } from './quickPrompts'; +import { + buildPageContextPayload, + usePageContext, + type PageContext, +} from './usePageContext'; + +/** Cache of the conversation list, so the menu renders before the list arrives. */ +export const CHAT_TABS_STORAGE_KEY = 'superset-chat-tabs'; + +/** Which conversation was last open. */ +export const ACTIVE_TAB_STORAGE_KEY = 'superset-chat-active-tab'; + +/** Recent inputs, recalled with the arrow keys. */ +export const HISTORY_STORAGE_KEY = 'superset-chat-history'; + +export { AGENT_STORAGE_KEY } from './chatRequest'; + +/** How many inputs the arrow-key history keeps. */ +const MAX_INPUT_HISTORY = 50; + +/** A conversation title derived from a message is clipped to this. */ +const MAX_TAB_NAME_LENGTH = 30; + +export type ChatRunStatus = 'running' | 'cancelling'; + +/** Shared empty list, so a render with no steps yet keeps a stable identity. */ +const EMPTY_TOOL_CALLS: AiToolCall[] = []; + +interface ActiveChatRun { + requestId: string; + tabId: string; + threadId: string; + runId?: string; + controller: AbortController; + isStreaming: boolean; + liveThoughts: string; + liveToolLog: string; + /** + * Steps taken so far, as structured records rather than log lines. + * + * Carried alongside `liveToolLog` so a run in flight can be rendered the same + * way a finished one is — expandable per step, with the SQL and the rows it + * returned — instead of as a wall of text that only becomes legible once the + * transcript is re-read from the server. + */ + liveToolCalls: AiToolCall[]; + /** The page context this run was given, so the live view can show it too. */ + livePageContext?: string; + /** + * The answer so far, as the model produces it. + * + * Rendered directly: the deltas used to be folded into `liveThinking`, which + * nothing displayed, so an answer appeared in one piece the moment the run + * ended however long it had taken to generate. + */ + liveAnswer: string; + liveThinking: string; + status: ChatRunStatus; + startedAt: number; + checkpoint: CheckpointPayload | null; +} + +/** + * An identifier for a turn. + * + * Drawn from `crypto`, not `Math.random`. These become the idempotency key on a + * turn and the handle used to cancel one, so a value another session could guess + * is a correctness and a security problem rather than merely a collision risk. + */ +const generateId = (): string => { + if (typeof crypto.randomUUID === 'function') { + return crypto.randomUUID(); + } + // Older engines expose the entropy source without the convenience wrapper. + const bytes = new Uint8Array(16); + crypto.getRandomValues(bytes); + return Array.from(bytes, byte => byte.toString(16).padStart(2, '0')).join(''); +}; + +const createNewTab = (name: string = NEW_CHAT_NAME): ChatTab => ({ + id: generateId(), + name, + messages: [], + createdAt: Date.now(), +}); + +const truncateTabName = ( + name: string, + maxLength: number = MAX_TAB_NAME_LENGTH, +): string => + name.length <= maxLength ? name : `${name.substring(0, maxLength)}...`; + +const readJson = <T>(key: string, fallback: T): T => { + try { + const stored = localStorage.getItem(key); + return stored ? (JSON.parse(stored) as T) : fallback; + } catch (caught) { + logging.warn(`[ai] could not read ${key}`, caught); + return fallback; + } +}; + +const writeJson = (key: string, value: unknown): void => { + try { + localStorage.setItem(key, JSON.stringify(value)); + } catch (caught) { + logging.warn(`[ai] could not write ${key}`, caught); + } +}; + +/** + * Reconciles the server's transcript with what is already on screen. + * + * The server's copy is authoritative — it carries the tool calls — but it is not + * necessarily complete the moment a run ends, and replacing outright would then + * erase an answer the user has just read. So anything local that the server has + * not accounted for is kept, matched by identity first and by role and content + * second, which is how a locally-appended turn is recognised once the server + * returns its own copy of it under a real uuid. + */ +export const mergeMessages = ( + fromServer: ChatMessageWithMeta[], + local: ChatMessageWithMeta[], +): ChatMessageWithMeta[] => { + const serverIds = new Set(fromServer.map(message => message.id)); + const serverTurns = new Set( + fromServer.map(message => `${message.role}:${message.content}`), + ); + const unaccounted = local.filter( + message => + !serverIds.has(message.id) && + !serverTurns.has(`${message.role}:${message.content}`), + ); + return [...fromServer, ...unaccounted]; +}; + +/** + * The `page_context` body for one turn. + * + * Returns undefined when there is nothing to send, so an omitted field is + * distinguishable from an empty one. + */ +export const buildRequestPageContext = ( + context: PageContext | undefined, + directive?: string, +): Record<string, unknown> | undefined => { + const payload = context ? buildPageContextPayload(context) : undefined; + if (!directive) { + return payload; + } + const existing = payload?.helper_directives; + return { + ...payload, + helper_directives: [ + directive, + ...(Array.isArray(existing) ? existing : []), + ], + }; +}; + +export interface UseChatBotReturn { + // Conversations + chatTabs: ChatTab[]; + activeTabId: string; + activeTab: ChatTab | undefined; + threadsLoaded: boolean; + handleNewChat: () => Promise<string>; + handleSelectTab: (tabId: string) => Promise<void>; + handleDeleteTab: (tabId: string) => Promise<void>; + handleRenameTab: (tabId: string, newName: string) => void; + // Messages of the active conversation + messages: ChatMessageWithMeta[]; + // Input + inputValue: string; + setInputValue: (value: string) => void; + handleKeyDown: (event: React.KeyboardEvent) => void; + inputRef: React.RefObject<TextAreaRef>; + messagesEndRef: React.RefObject<HTMLDivElement>; + // The run in flight, if any, for the active conversation + isLoading: boolean; + isStreamingResponse: boolean; + liveThoughts: string; + liveToolLog: string; + /** Steps taken so far in the run in flight, for the structured live view. */ + liveToolCalls: AiToolCall[]; + /** The page context the run in flight was given. */ + livePageContext?: string; + /** The answer so far for the run in flight. */ + liveAnswer: string; + checkpoint: CheckpointPayload | null; + activeRunStatus: ChatRunStatus | null; + error?: string; + // Actions + sendMessage: ( + messageOverride?: string, + systemPromptOverride?: string, + ) => Promise<void>; + handleCancelRun: () => Promise<void>; + handleCheckpointContinue: () => void; + handleFeedback: (messageId: string, feedback: 'like' | 'dislike') => void; + messageFeedback: Record<string, 'like' | 'dislike'>; + // Suggestions + /** The message whose run just ended; its thought process stays open. */ + justCompletedId?: string; + quickPrompts: string[]; + loadQuickPrompts: () => void; + applyQuickPrompt: (prompt: string) => Promise<void>; + // Agent profiles + agents: AiAgent[]; + selectedAgent: string; + setSelectedAgent: (key: string) => void; + // Page context + pageContext: PageContext; + includePageContext: boolean; + toggleIncludePageContext: () => void; +} + +export const useChatBot = (): UseChatBotReturn => { + const [chatTabs, setChatTabs] = useState<ChatTab[]>(() => + readJson<ChatTab[]>(CHAT_TABS_STORAGE_KEY, []).map(tab => ({ + // The cache is a placeholder for the menu; message bodies are re-read from + // the server so a stale cache cannot show a conversation that has moved on. + ...tab, + messages: [], + })), + ); + const [activeTabId, setActiveTabId] = useState<string>(() => { + try { + return localStorage.getItem(ACTIVE_TAB_STORAGE_KEY) ?? ''; + } catch { + return ''; + } + }); + const [threadsLoaded, setThreadsLoaded] = useState(false); + const [error, setError] = useState<string | undefined>(undefined); + + const [inputValue, setInputValue] = useState(''); + const [activeRunsByTab, setActiveRunsByTab] = useState< + Record<string, ActiveChatRun> + >({}); + const [quickPrompts, setQuickPrompts] = useState<string[]>([]); + const [messageFeedback, setMessageFeedback] = useState< + Record<string, 'like' | 'dislike'> + >({}); + const [includePageContext, setIncludePageContext] = useState(true); + /** + * The assistant message whose run has only just ended. + * + * Its thought process stays open, because collapsing it the instant the answer + * lands moves everything below it — the answer the user is mid-sentence through + * jumps up the panel. Older messages start closed. + */ + const [justCompletedId, setJustCompletedId] = useState<string | undefined>(); + const [agents, setAgents] = useState<AiAgent[]>([DEFAULT_CHAT_AGENT]); + const [selectedAgent, setSelectedAgent] = useState<string>(() => + loadStoredAgentKey(AGENT_STORAGE_KEY), + ); + + const [messageHistory, setMessageHistory] = useState<string[]>(() => + readJson<string[]>(HISTORY_STORAGE_KEY, []), + ); + const [historyIndex, setHistoryIndex] = useState(-1); + const [currentDraft, setCurrentDraft] = useState(''); + + const messagesEndRef = useRef<HTMLDivElement>(null); + const inputRef = useRef<TextAreaRef>(null); + + /** + * The run map and the conversation list are also held in refs, and the refs are + * the authority. + * + * The send loop has to ask "is this still my run?" between awaits, and it cannot + * ask React: a run that starts and fails inside one batch never causes a render, + * so a ref synced at render time would still be empty and the loop would discard + * its own result as stale. Writing the ref at the point of mutation removes that + * window. The callbacks read the refs rather than the state so their identities + * do not churn on every streamed frame, which would restart effects mid-run. + */ + const activeRunsByTabRef = useRef<Record<string, ActiveChatRun>>({}); + const chatTabsRef = useRef<ChatTab[]>(chatTabs); + const activeTabIdRef = useRef(activeTabId); + activeTabIdRef.current = activeTabId; + + const updateRuns = useCallback( + ( + updater: ( + previous: Record<string, ActiveChatRun>, + ) => Record<string, ActiveChatRun>, + ) => { + activeRunsByTabRef.current = updater(activeRunsByTabRef.current); + setActiveRunsByTab(activeRunsByTabRef.current); + }, + [], + ); + + const updateTabs = useCallback( + (updater: (previous: ChatTab[]) => ChatTab[]) => { + chatTabsRef.current = updater(chatTabsRef.current); + setChatTabs(chatTabsRef.current); + }, + [], + ); + + /** Resolved when the user answers a checkpoint; see `streamRun`. */ + const checkpointGateRef = useRef<{ resolve: () => void } | null>(null); + const mountedRef = useRef(true); + useEffect( + () => () => { + mountedRef.current = false; + }, + [], + ); + + const activeTab = chatTabs.find(tab => tab.id === activeTabId); + const messages = activeTab?.messages ?? []; Review Comment: Fixed in dfd938d6ed. The no-active-tab path now shares a stable empty-message value, so quick-prompt updates cannot perpetually retrigger the effect. Frontend regressions cover deleting the last conversation and failed initial load/creation while leaving New Chat available. -- This is an automated message from the Apache Git Service. To respond to the message, please log on to GitHub and use the URL above to go to the specific comment. To unsubscribe, e-mail: [email protected] For queries about this service, please contact Infrastructure at: [email protected] --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
