http://bugs.freedesktop.org/show_bug.cgi?id=16911





--- Comment #2 from Stephane Marchesin <[EMAIL PROTECTED]>  2008-07-30 18:21:36 
PST ---
Michel, I would think the following changes are required

                                                                               
                                 -width = min(pBox[i].x2 - dstX, width * 2);   
                                                                               
            +width = min(pBox[i].x2 - dstX, min(width * 2, tileWidth));

-height = min(pBox[i].y2 - dstY, height * 2);
+height = min(pBox[i].y2 - dstY, min(height * 2, tileHeight));

That doesn't solve our issue though.


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