http://bugs.freedesktop.org/show_bug.cgi?id=16911
--- Comment #4 from Stephane Marchesin <[EMAIL PROTECTED]> 2008-07-30 18:57:14 PST --- So, there seems to be some issue with the first width/height computation ; something like this helps: -int width = min(pBox[i].x2 - pBox[i].x1, tileWidth); -int height = min(pBox[i].y2 - pBox[i].y1, tileHeight); +int width = min(pBox[i].x2 - pBox[i].x1 - tileWidth, tileWidth); +int height = min(pBox[i].y2 - pBox[i].y1 - tileHeight, tileHeight); Otherwise you start the 2nd copy (first one in the while loop) with the full tile size, and this can be bigger than the total size. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Nouveau mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/nouveau
