Xavier Chantry <[email protected]> writes:

> If nvfx_framebuffer prepare and validate were called successively with
> fb->zsbuf not NULL and then NULL, nvfx->hw_zeta would contain garbage and
> this would cause failures in nvfx_framebuffer_relocate/OUT_RELOC(hw_zeta).
>
> This was triggered by piglit/texwrap 2D GL_DEPTH_COMPONENT24 and caused
> first a 'write to user buffer!!' error in libdrm and then worse things.
>
> Signed-off-by: Xavier Chantry <[email protected]>

Thanks, both patches pushed.

> ---
>  src/gallium/drivers/nvfx/nvfx_state_fb.c |    4 +++-
>  1 files changed, 3 insertions(+), 1 deletions(-)
>
> diff --git a/src/gallium/drivers/nvfx/nvfx_state_fb.c 
> b/src/gallium/drivers/nvfx/nvfx_state_fb.c
> index 73885de..90eb110 100644
> --- a/src/gallium/drivers/nvfx/nvfx_state_fb.c
> +++ b/src/gallium/drivers/nvfx/nvfx_state_fb.c
> @@ -113,7 +113,9 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, 
> unsigned prepare_result)
>               nvfx->state.render_temps |= 
> nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) 
> << i;
>  
>       for(; i < 4; ++i)
> -             nvfx->hw_rt[i].bo = 0;
> +             nvfx->hw_rt[i].bo = NULL;
> +
> +     nvfx->hw_zeta.bo = NULL;
>  
>       if (fb->zsbuf) {
>               nvfx->state.render_temps |= 
> nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 
> 7;

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