https://bugs.freedesktop.org/show_bug.cgi?id=61854

--- Comment #2 from Christoph Bumiller <[email protected]> ---
__GLSL_CG_DATA_TYPES is an NV blob-specific feature related to Cg. How does
that have anything to do with gl_ClipVertex ? And no, there's no way we're
going to define it with mesa.

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