https://bugs.freedesktop.org/show_bug.cgi?id=64323

Ilia Mirkin <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #32 from Ilia Mirkin <[email protected]> ---
The issue is resolved. There are various optimizations that one might attempt,
but the code path in question apparently _has_ to wait for the GPU to stop
writing to that buffer. Any optimization would avoid situations where the GPU
is writing to that buffer. Something like valid ranges would be helpful -- I
understand that r600 has them, perhaps we can copy them. But this would be
strictly an optimization.

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