On 11.01.2015 23:53, Ilia Mirkin wrote:
On Sun, Jan 11, 2015 at 5:48 PM, Tobias Klausmann
<[email protected]> wrote:
On 11.01.2015 23:12, Ilia Mirkin wrote:
On Sun, Jan 11, 2015 at 5:08 PM, Tobias Klausmann
<[email protected]> wrote:
On 11.01.2015 22:54, Ilia Mirkin wrote:
On Sun, Jan 11, 2015 at 4:40 PM, Tobias Klausmann
<[email protected]> wrote:
Folding for conversions: F32->(U{16/32}, S{16/32}) and (U{16/32},
{S16/32})->F32 Signed-off-by: Tobias Klausmann
<[email protected]> --- V2: Split out F64
parts V3: remove handling of saturate for (U/S)32,
.../drivers/nouveau/codegen/nv50_ir_peephole.cpp | 73
++++++++++++++++++++++ 1 file changed, 73 insertions(+) diff
--git a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp
b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp index
21d20ca..aaf0d0d 100644 ---
a/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp +++
b/src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp @@
-997,6 +997,79 @@ ConstantFolding::opnd(Instruction *i,
ImmediateValue &imm0, int s) i->op = OP_MOV; break; } + case
OP_CVT: { + Storage res; + bld.setPosition(i, true); /* make sure
bld is init'ed */ + switch(i->dType) { + case TYPE_U16: + switch
(i->sType) { + case TYPE_F32: + if (i->saturate) + res.data.u16 =
util_iround(CLAMP(imm0.reg.data.f32, 0, + UINT16_MAX)); + else +
res.data.u16 = util_iround(imm0.reg.data.f32); + break; +
default: + return; + }
This won't get hit for the U32 -> U16 conversion though right? Did
you test that case? Am I misreading/misunderstanding perhaps?
A complete piglit run did not hit i->saturate for U32 or S32. That
said, i kept the assert() there on purpose for now to actually make
sure we are no hitting such a case. Do i misread you now? :)
From my read of the code, we'd hit that case now with TXF on a
2D_ARRAY with a constant as the array element. i.e. a piglit with
uniform sampler2DArray foo; texelFetch(foo, ivec3(1, 2, 3));
Tested this (hope i did the right thing) and the assert did not get
triggered, but i am still uncertain of this. -> move the assert into
the F32 case for U32/S32 just to make sure... switch (i->sType) case
TYPE_F32: assert(...) ... other than that, we are not even going to
fold U32 -> U16 ;-)
Right, and that's the problem. Try it with a piglit that has the code
I suggest... if you don't end up collapsing it, include the TGSI
that's generated (and also the shader test source) and we'll go from
there. -ilia
Haven't found a piglit test triggering that, but i have created a TGSI
shader on my own. That's the only reason i am writing this email and not
just posting the patch. This one is collapsed just fine though.
FRAG
DCL OUT[0..2], COLOR
DCL CONST[0..2]
DCL TEMP[0..2], LOCAL
IMM[0] FLT32 { 1, 2, 3, 4}
IMM[1] UINT32 { 5, 6, 7, 8}
0: TEX TEMP[0], IMM[0], SAMP[0], 2D_ARRAY
1: TXF TEMP[1], IMM[1], SAMP[0], 2D_ARRAY
2: MOV OUT[0], TEMP[0]
3: MOV OUT[1], TEMP[1]
4: END
Greetings,
Tobias
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