Using Lua as an embedded scripting language is one of the ways we are
considering handling the plug-ins for the simulation engine. 

An introductory tutorial can be found at:
http://gamedevgeek.com/tutorials/

Other information can be found at http://lug.org, including the language
reference.
_______________________________________________
Mailing list: https://launchpad.net/~nrtb-core
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~nrtb-core
More help   : https://help.launchpad.net/ListHelp

Reply via email to