Using Lua as an embedded scripting language is one of the ways we are considering handling the plug-ins for the simulation engine.
An introductory tutorial can be found at: http://gamedevgeek.com/tutorials/ Other information can be found at http://lug.org, including the language reference.
_______________________________________________ Mailing list: https://launchpad.net/~nrtb-core Post to : [email protected] Unsubscribe : https://launchpad.net/~nrtb-core More help : https://help.launchpad.net/ListHelp

