I would add that I distribute ONLY ARM-based installers.  In the Readme file I 
offer MIPS and SH3 versions if people E-mail me.  I have had no-one ask for 
them for over 2 years now :-)


--- In [email protected], "michiman56" <rriemer...@...> wrote:
>
> That sounds very helpful.
> 
> My own device is ARM-based.  The Microsoft emulators seem to be ARM as well, 
> at least those for WM 6.1 Pro that I've been testing with.
> 
> Is this the platform used by typical PDA/Phone devices targeted by NS 
> Basic/CE?  If so I know which of the CABs to use out of those I have for the 
> 3rd party DLL I want to use.
> 
> If I try adding the provided INI file to Resources the NS Basic/CE IDE seems 
> happy to pick it up as if it would go ahead and use it.  From what you're 
> saying I suppose that's the wrong thing to do though.  i haven't tried using 
> it in this manner, I merely added it to see what might occur.
> 
> I'll extract the ARM DLLs and proceed in that manner.
> 
> Thanks!
> 
> Bob
> 
> --- In [email protected], "George Henne" <gh@> wrote:
> >
> > Not a dumb question at all.
> > 
> > Yes, you need to extract the DLLs from that CAB file, then add them to
> > your project.
> > 
> > It is possible to build an installer that does multiple platforms. The
> > installers generated by NS Basic don't try to do this, however: it is
> > rare that an app needs to run on multiple platforms. If you have such an
> > app, you will need to create your own .inf and .ini files. You can start
> > with the ones that NS Basic/CE makes.
> > 
> > This Tech Note will give you more details on how .ini and .inf files work.
> > 
> > >This is probably a dumb question, but here goes...
> > >
> > >Using NS Basic/CE 8.x, if I have a component packaged as CAB files
> > >should I extract the DLL from the CAB in order to reference and use it?
> > >
> > >Also I have separate CABs for ARM, MIPS, and SH3 (and an INI referencing
> > >all 3 of them).  I haven't noticed this with things like newObjects'
> > >components, the MSCExxx components, etc.  Is there an option that lets a
> > >CE DLL contain several platforms' code intermixed vs. separate DLLs?
> > >
> > >How do we handle such situations?  Or do I have a problem?
> > >
> > >Thanks!
> > >
> > >Bob
>


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