Yep - there is not overflow redundancy for DHCP.  It was designed as a
single-server process.  So, whatever that first server responds with -
thats your clients answer, end of story.

You're really only supposed to have have a single DHCP server replying
for a single broadcast domain.  But you can use multiple servers as
long as you don't overlap scope address pools - causing IP conflicts.

When using a multi-server DHCP setup however, you have to make sure
that each server is capable of providing addresses for all potential
requests; or you will have clients that are rejected and maybe get
stuck in APIPA territory.


On Feb 19, 2008 1:17 PM, Benjamin Zachary <[EMAIL PROTECTED]> wrote:
> I was using primary/secondary as an example, but my understanding is that
> whichever answers first, that's the answer.
>
> -----Original Message-----
> From: Ben Scott [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, February 19, 2008 12:47 PM
> To: NT System Admin Issues
> Subject: Re: DHCP understanding
>
>
> On Feb 19, 2008 12:40 PM, Joe Heaton <[EMAIL PROTECTED]> wrote:
> > PCs seem to quit after not being able to get an address from
> > the full primary server.
>
>   There's nothing in the protocol about "primary" or "secondary"
> servers, or any kind of redundancy.  DHCP servers are all peers.
>
>   It's possible for a DHCP server implementation to implement failover
> mechanisms themselves, but the clients are not aware of this, to the
> best of my knowledge.  I don't think MSFT's DHCP implementation does
> anything about this, either (short of running a full clustered server
> config, I suppose).
>
> -- Ben
>
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>
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