I am also using OS X 10.6.7 and compiling with g++-4.0. in the Makefile there is the first line:
NDKDIR ?= /Applications/Nuke6.version/Nuke6.version.app/Contents/MacOS you just need to change the "version" to be whatever you are using. that is all I did, anyway. if you are using xcode, you have to add the path NDKDIR to your CFLAGS, LIBS, LINKFLAGS, and etc. good luck! zizi --- On Tue, 4/19/11, Paul Fiebiger <p...@icovfx.com> wrote: From: Paul Fiebiger <p...@icovfx.com> Subject: Re: [Nuke-dev] Compiling Plugin To: "Nuke plug-in development discussion" <nuke-dev@support.thefoundry.co.uk> Date: Tuesday, April 19, 2011, 10:26 PM I'm using OS X 10.6.7 and compiling with g++ I'm going to try to set the paths as you mentioned. If you could also point me towards an example or tutorial that would be awesome. Thank you Paul On Tue, Apr 19, 2011 at 3:18 PM, Scott Squires - me <scottsqui...@me.com> wrote: You have to add the path to the Nuke include files and the Nuke libraries.This is not the description problem.What os and compiler are you using?Somewhere in your project settings you need to add the path the include folder in Nuke. On a Mac you have to open package and get the path. Scott Sent from my iPad On Apr 19, 2011, at 2:36 PM, Paul Fiebiger <p...@icovfx.com> wrote: I'm trying to build my first plugin. When I try to compile the plugin I get the following error: nukePluginHelper.h:4:30: error: DDImage/PixelIop.h: No such file or directory nukePluginHelper.h:5:25: error: DDImage/Row.h: No such file or directory nukePluginHelper.h:6:28: error: DDImage/DDMath.h: No such file or directory nukePluginHelper.h:7:33: error: DDImage/NukeWrapper.h: No such file or directory jpLogLin2.cpp:10:18: error: half.h: No such file or directory I've read in the nuke docs that this is a fairly common problem 'The most common reason a loadable plugin does not create an operator is a mistake in the DD::Image::Op::Description. See that page for sample code for declaring it, the string must match the plugin filename, including case.' Can someone point me to more information or an example of how to fix this issue. Thank you Paul _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev -- Paul Fiebiger ICO VFX727 South Main St. Burbank, CA 91506 818-766-6070 (o) 520-975-0280 (c)www.icovfx.com -----Inline Attachment Follows----- _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
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