On the Mac I created an xcode project to create a .dylib

Other linker flags: -DDImage

Header Search paths: 
/Applications/Nuke6.1v1-32/Nuke6.1v1.app/Contents/MacOS/include/
Library search path: /Applications/Nuke6.1v1-32/Nuke6.1v1.app/Contents/MacOS/

User defined:
CGC_MODEL_TUNING  G5
PREBINDING NO
ZERO_LINK NO

Scott



On Apr 19, 2011, at 3:26 PM, Paul Fiebiger wrote:

> I'm using OS X 10.6.7 and compiling with g++
> 
> I'm going to try to set the paths as you mentioned.
> If you could also point me towards an example or tutorial that would be 
> awesome.
> 
> Thank you
> Paul
> 
> On Tue, Apr 19, 2011 at 3:18 PM, Scott Squires - me <scottsqui...@me.com> 
> wrote:
> You have to add the path to the Nuke include files and the Nuke libraries.
> This is not the description problem.
> What os and compiler are you using?
> Somewhere in your project settings you need to add the path the include 
> folder in Nuke.
> On a Mac you have to open package and get the path.
> 
> Scott
> 
> 
> 
> Sent from my iPad
> 
> On Apr 19, 2011, at 2:36 PM, Paul Fiebiger <p...@icovfx.com> wrote:
> 
>> I'm trying to build my first plugin. When I try to compile the plugin I get 
>> the following error:
>> 
>> nukePluginHelper.h:4:30: error: DDImage/PixelIop.h: No such file or directory
>> nukePluginHelper.h:5:25: error: DDImage/Row.h: No such file or directory
>> nukePluginHelper.h:6:28: error: DDImage/DDMath.h: No such file or directory
>> nukePluginHelper.h:7:33: error: DDImage/NukeWrapper.h: No such file or 
>> directory
>> jpLogLin2.cpp:10:18: error: half.h: No such file or directory
>> 
>> I've read in the nuke docs that this is a fairly common problem
>> 'The most common reason a loadable plugin does not create an operator is a 
>> mistake in the DD::Image::Op::Description. See that page for sample code for 
>> declaring it, the string must match the plugin filename, including case.'
>> 
>> Can someone point me to more information or an example of how to fix this 
>> issue.
>> 
>> 
>> Thank you
>> Paul
>> 
>> 
>> 
>> _______________________________________________
>> Nuke-dev mailing list
>> Nuke-dev@support.thefoundry.co.uk
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
> 
> _______________________________________________
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> 
> 
> 
> 
> -- 
> Paul Fiebiger
> ICO VFX
> 727 South Main St.
> Burbank, CA 91506
> 818-766-6070 (o)
> 520-975-0280 (c)
> www.icovfx.com
> 
> _______________________________________________
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