On the Mac I created an xcode project to create a .dylib Other linker flags: -DDImage
Header Search paths: /Applications/Nuke6.1v1-32/Nuke6.1v1.app/Contents/MacOS/include/ Library search path: /Applications/Nuke6.1v1-32/Nuke6.1v1.app/Contents/MacOS/ User defined: CGC_MODEL_TUNING G5 PREBINDING NO ZERO_LINK NO Scott On Apr 19, 2011, at 3:26 PM, Paul Fiebiger wrote: > I'm using OS X 10.6.7 and compiling with g++ > > I'm going to try to set the paths as you mentioned. > If you could also point me towards an example or tutorial that would be > awesome. > > Thank you > Paul > > On Tue, Apr 19, 2011 at 3:18 PM, Scott Squires - me <scottsqui...@me.com> > wrote: > You have to add the path to the Nuke include files and the Nuke libraries. > This is not the description problem. > What os and compiler are you using? > Somewhere in your project settings you need to add the path the include > folder in Nuke. > On a Mac you have to open package and get the path. > > Scott > > > > Sent from my iPad > > On Apr 19, 2011, at 2:36 PM, Paul Fiebiger <p...@icovfx.com> wrote: > >> I'm trying to build my first plugin. When I try to compile the plugin I get >> the following error: >> >> nukePluginHelper.h:4:30: error: DDImage/PixelIop.h: No such file or directory >> nukePluginHelper.h:5:25: error: DDImage/Row.h: No such file or directory >> nukePluginHelper.h:6:28: error: DDImage/DDMath.h: No such file or directory >> nukePluginHelper.h:7:33: error: DDImage/NukeWrapper.h: No such file or >> directory >> jpLogLin2.cpp:10:18: error: half.h: No such file or directory >> >> I've read in the nuke docs that this is a fairly common problem >> 'The most common reason a loadable plugin does not create an operator is a >> mistake in the DD::Image::Op::Description. See that page for sample code for >> declaring it, the string must match the plugin filename, including case.' >> >> Can someone point me to more information or an example of how to fix this >> issue. >> >> >> Thank you >> Paul >> >> >> >> _______________________________________________ >> Nuke-dev mailing list >> Nuke-dev@support.thefoundry.co.uk >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > > _______________________________________________ > Nuke-dev mailing list > Nuke-dev@support.thefoundry.co.uk > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > > > > > -- > Paul Fiebiger > ICO VFX > 727 South Main St. > Burbank, CA 91506 > 818-766-6070 (o) > 520-975-0280 (c) > www.icovfx.com > > _______________________________________________ > Nuke-dev mailing list > Nuke-dev@support.thefoundry.co.uk > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
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