Maybe I can help with #1? Though I'm not sure if is the recommended way.
I also have a plugin that creates geometry from image data - using world P from the image, and UV channels etc. to map the result type thing.
I have a 'force update' knob, which enables geo_hash[Group_Primitives].append(float(outputContext().frame())); to get_geometry_hash basically using a change in time to trigger an evaluation. cheers, grant On 10/05/2011 11:09 PM, Kent Martin wrote:
Greetings Nuke-dev, I am working on a plugin that creates geometry from image data. I am using a SourceGeo class. I have successfully constructed the geometry. It updates as expected when the input knobs are changed. Question #1: This geometry needs to be re-created on a time change. I am looking for the mechanism to trigger a call to create_geometry when the current time changes. Question #2: The geometry builds only after a 3D viewer is invoked. Is there a method to force the geometry to build when the node is connected, regardless of the state of the viewers. Thanks, Kent Martin Blue Sky Studios _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
_______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
