You thing you have it bad.. Imagine what the Story guys have to deal with. Those PlayWrights have to write the right script every time, and once they have wrought what they wrote they have to wrest the final copy from the rest :)
Steve -----Original Message----- From: nuke-dev-boun...@support.thefoundry.co.uk [mailto:nuke-dev-boun...@support.thefoundry.co.uk] On Behalf Of Stephen Newbold Sent: Monday, May 23, 2011 9:54 AM To: Nuke plug-in development discussion Subject: Re: [Nuke-dev] TimeBlur not working with custom DrawIop Wow, surprised I get anything working when I can't tell the difference between 'write' and 'right'!!! :) Stephen Newbold wrote: > Sorry, another one of those vague development questions, but you guys > have been so helpful in the past, I'm hoping you'll do it again. ( I > do think about this stuff before posting mind... honest!) > > So I have my custom drawIop. It appears to be working correctly in > general use. One of its limitations is the lack of motionBlur so I > thought I'd sling on a TimeBlur node to see what would happen This > isn't working. I'm getting results where my bounding box has now gone > funny (shrinks to tiny box!!!) and I get no output from my Iop. Is > there anything particular that I should be doing in my code to > facilitate the use of TimeBlur? Rectangle seems to work fine when I > tested it. > > Am I write in saying that TimeBlur will process my Iop at multiple > intervals around my current frame and then average the result? I > haven't come across problems manually moving controls to arbitrary > positions so I'm not sure why it won't work with TimeBlur. > > Any likely candidates? > > Cheers, > Steve > -- Stephen Newbold Compositing Lead - Film MPC 127 Wardour Street Soho, London, W1F 0NL Main - + 44 (0) 20 7434 3100 www.moving-picture.com _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev (CONFIDENTIALITY NOTICE: The information contained in this email may be confidential and/or privileged. This email is intended to be reviewed by only the individual or organization named above. If you are not the intended recipient, or an authorized representative of the intended recipient, you are hereby notified that any review, dissemination or copying of this email, or the information contained herein is strictly prohibited. If you have received this communication in error, please notify the sender by return email and delete this email from your system. Thank You.) _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev