Nothing you've described so far sounds wrong. Think it may be time to ask for example code?
On Tue, 2011-05-24 at 15:26 +0100, Stephen Newbold wrote: > Hi Peter, > > I'm keyframing XY knobs to change the shape. This defines a series of > points created in _validate() in order to define the region that that I > 'draw' with the engine. > > Steve > > Peter Pearson wrote: > > On 24/05/11 12:41, Stephen Newbold wrote: > >> Hi Peter, > >> > >> I'm afraid I don't really understand what you are asking me. If it helps > >> this drawIop was built on the framework laid out in the Rectangle.cpp > >> example that ships with Nuke. As far as I'm aware I'm not adding any > >> code to do with outputContext. > > > > What are you using to animate your "shape"? Is it just position (using > > BBox_knob like the Rectangle example), or something else? > > > > Peter > > > > -- Abigail Brady, Senior Architect The Foundry, 6th Floor, 48 Leicester Square, London. WC2H 7LT Tel: +44 20 7968 6828 * Fax: +44 20 7930 8906 Web: www.thefoundry.co.uk The Foundry Visionmongers Ltd Registered in England and Wales No: 4642027 _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev