Sorry for the delay I was trying several options before posting again Thanks a lot for your advice Jonathan
actually I wanted to work with an internal camera without building another class that derived from it, but it seems impossible if I understood well. I derived the CameraOp and it works perfect ! I have just the same problem that several in this forum seem to have encountered : When I see through my camera, I'm still in the origin. You said on another post it was because the knob had to be set an not the matrix_ directly, but what if I'm working with an internal Op...? I'm still investigating :) ------------------------ Jeremy
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