Sorry for the delay I was trying several options before posting again

Thanks a lot for your advice Jonathan

actually I wanted to work with an internal camera without building another 
class that derived from it, but it seems impossible if I understood well. I 
derived the CameraOp and it works perfect ! I have just the same problem that 
several in this forum seem to have encountered : When I see through my camera, 
I'm still in the origin. You said on another post it was because the knob had 
to be set an not the matrix_ directly, but what if I'm working with an internal 
Op...?  I'm still investigating :)

------------------------
Jeremy



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