Hi Wouter, Thanks a lot for this info, Shing
On Thu, Apr 12, 2012 at 12:00 AM, Wouter Klouwen <[email protected]>wrote: > On 11/04/2012 13:34, Chishing Yip wrote: > >> Hi, >> >> In Nuke, I can get the FPS value via DD::Image::root_fps() but this >> function returns an integer value which is different from the real one >> in project settings( 23.976 by default ), is there any alternative way >> to get the correct FPS value? >> >> Thanks in advance, >> Shing >> > > Hi Shing, > > Unfortunately there isn't such a version of the function for 6.3, however > it will exist in the next major version of Nuke. (Bug 17917) > If you want the floating point accuracy I'm afraid you have little option > but to query the root node through Tcl or Pythong. > > HTH, > Wouter > > -- > Wouter Klouwen, Software Engineer > The Foundry, 6th Floor, Comms Building, 48 Leicester Sq, London WC2H LT > Tel: +442079686828 • Fax: +4420 79308906 • thefoundry.co.uk > The Foundry Visionmongers Ltd • Reg.d in England and Wales No: 4642027 > ______________________________**_________________ > Nuke-dev mailing list > [email protected].**co.uk <[email protected]>, > http://forums.thefoundry.co.**uk/ <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.**uk/cgi-bin/mailman/listinfo/**nuke-dev<http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev> >
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