I'm finding that Nuke will sometimes destroy my Op, and sometimes not. If I 
create half a dozen plugin nodes then delete them, maybe 2 will call 
MyOp::~MyOp(). Then when I quit Nuke, those destructors still won't be called.

In my particular plugin I allocate ~25MB of interprocess shared memory per Op, 
so leaving this hanging around is a bit of a deal. Is this something to do with 
the undo functionality or something else that I can turn off? Is there some 
other hook I can use that *is* guaranteed to be called when an Op is no longer 
needed?

Cheers,

Anders


-----------------------
Anders Langlands
x8382/+447789206593
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