I'm finding that Nuke will sometimes destroy my Op, and sometimes not. If I create half a dozen plugin nodes then delete them, maybe 2 will call MyOp::~MyOp(). Then when I quit Nuke, those destructors still won't be called.
In my particular plugin I allocate ~25MB of interprocess shared memory per Op, so leaving this hanging around is a bit of a deal. Is this something to do with the undo functionality or something else that I can turn off? Is there some other hook I can use that *is* guaranteed to be called when an Op is no longer needed? Cheers, Anders ----------------------- Anders Langlands x8382/+447789206593
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