Probably too late but you can find our precomplied QT binaries and source
files here:

http://docs.thefoundry.co.uk/products/nuke-product-family/nuke/developers/

-deke

On Tuesday, April 29, 2014, Jack Straw <[email protected]>
wrote:

> Hi,
>
> Thanks for the help, I've finally got CMake to play ball with Nuke's
> custom version of Qt, I had to recompile Qt from the src and edit the
> FindQt4.cmake module.
>
> Jack
>
>
>
> On 25 April 2014 14:24, Moritz Moeller 
> <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>
> > wrote:
>
>> On 24/4/14 1:01 pm, Jack Straw wrote:
>> > I am relatively new to developing on Windows and I don't know what is
>> > required to compile a NDK plugin with a custom Qt knob. What it looks
>> > like is that I need the professional version of Visual Studio 2010 and
>> > the Qt Visual Studio Add-In (please say this isn't true, having to pay
>> > £500 for VS2010 Professional seems crazy as a Linux dev).
>>
>> We use custom Qt knobs in AtomKraft. We do not ever use VS to build on
>> Win. We use strictly the command line compiler from the free (express)
>> edition with CMake.
>>
>> One of our developers, Shing, open-sourced one a custom knob:
>> https://github.com/jupiter-jazz/HierarchyViewKnob
>>
>> No build system parts there though. :]
>>
>> What we did was to look at CMake files from OSS projects who use the
>> express edition compiler with Qt. Usually you find what you need in there.
>>
>>
>> .mm
>>
>> _______________________________________________
>> Nuke-dev mailing list
>> [email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>,
>> http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
>>
>
>

-- 
--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: [email protected]
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