Is it possible to subclass the Group node? I want a node which acts exactly like a group, just with a different node class
Why? We have a node which might contain a bunch of Read nodes merged together (and maybe, say, a camera). To a user it is practically a fancy Read node, but is technically just a Group with a bunch of related Python callbacks/buttons While this all works fine, it causes lots of special-case handling regarding the Group node.. for example the knobChanged callbacks have to be added with nodeClass="Group", then the callback has to check if nuke.thisNode() has a specially named knob. Making the node a gizmo instead of a group would solve this, but this loses the benefit of being a group (not rebuilding the internal nodes on each load, easily persisting user modification to the internal nodes) -- ben dickson 2D TD | [email protected] rising sun pictures | www.rsp.com.au _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
