Hey Pete;
Can you post a link to the thread. I would be interested to learn more.
Thanks

On Thu, Mar 3, 2011 at 11:15 PM, Pete O'Connell <[email protected]>wrote:

> There is already a thread on vfxtalk about this that has some advice in
> case anyone is interested.
> Pete
>
>
> On Thu, Mar 3, 2011 at 9:48 PM, Pete O'Connell <[email protected]>wrote:
>
>> Hi I am trying to lock a viewer buffer to a certain node with a callback
>> but it is causing my viewer node to be always selected (and makes no other
>> node  selectable). I am stumped. In this code I am using a NoOp node called
>> "thisVersion". Anyone have any ideas how to get this working, or done
>> something similar?
>> Here is what I have so far:
>> #########################################################
>> def lockThisVersion():
>>     nuke.connectViewer(9, nuke.toNode("thisVersion"))
>> def callbackLockThisVersion():
>>     nuke.addKnobChanged(lockThisVersion,nodeClass='Viewer')
>> if __name__ == '__main__':
>>     callbackLockThisVersion()
>> #####################################################
>>
>> Help
>> Pete
>> --
>> Pete
>>
>
>
>
> --
> Pete
>
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>
>


-- 
Paul Fiebiger
ICO VFX
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