If you write it to an fbx then Maya reads them all in as locators.

-deke

On Thu, Sep 29, 2011 at 14:45, Frank Rueter <[email protected]> wrote:

> I've just used simple objs before (WriteGeo) for such things. Some apps
> don't like point-only objs though (i.e. Maya)
>
>
> On Sep 30, 2011, at 2:32 AM, Tim BOWMAN wrote:
>
> Can you sample() each pixel and write that out? It won't be fast, but it'll
> get your data.
>
> On Thu, Sep 29, 2011 at 11:24 AM, Dave McDonnell <
> [email protected]> wrote:
>
>> **
>> I hope this isnt such a stupid question as i'm afraid it might be.
>>
>> I'm looking for a way to export the 3D point position data that I can
>> collate using the positiontopoints setup in Nuke as either .xyz formatted
>> text or as a .pts file etc. Basically I want to be able to generate
>> pointcloud data for other apps from my renders.
>>
>> Anyone got any insights?
>>
>> Cheers,
>>
>> DaveMcD
>>
>>
>>
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