if you are on linux you can try the -P flag when launching Nuke, which shows 
some info in the DAG per node regarding performance


On Oct 6, 2011, at 6:40 AM, Olivier Jezequel wrote:

> I don't know about the evaluation of nodes and it sure  would be usefull, but 
> the way i deal with that kind of problems is to get the viewer from the top 
> of the tree and gradually looking trough to find where it is crashing.
> Not having a viewer should make it load without crashing unless a postage 
> stamp is guilty, you can disable them too in the pref.
> 
> hope it helps in waiting of a script
> Olivier
> 
> Dorian Fevrier wrote:
>> Hi all!
>> 
>> We have nuke crashing without any messages, nothing... I'm currently trying 
>> to know where this happen and, it happen (of course...) within the:
>> 
>> nuke.execute( writeNode, f, f, 1, forcedViews )
>> 
>> I would like to know what are nodes that could do Nuke crash. So I would 
>> like to know what are nodes running during Nuke crash (doesn't seems to be a 
>> memory prob).
>> 
>> I know this is not something easy to follow with multithreading but 
>> something like:
>> 
>> node1 -> Start
>> node2 -> Start
>> node3 -> Start
>> node2 -> End
>> node4 -> Start
>> node1 -> End
>> node3 -> End
>> 
>> Could be really enought for me. To find the part where nuke crash.
>> 
>> Is there a way to script during a evaluation start and end  to print the 
>> node name?
>> 
>> How deal with this kind of prob?
>> 
>> Thank in advance.
>> 
>> Have a good day!
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