I have bezier data that I have baked out of after effects. The data I have is x,y of each point, and in and out tangent points x,y relative to each point. I want to parse through the file I have created and create a roto paint bezier in nuke. The total number of points changes nearly every frame, as I am using the auto trace feature in after effects to create these paths. Is it possible to rebuild this in nuke?
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