Hi everyone, I've got a group that takes a camera as an input. Internally however, I'd like to be able to use the 3D transform coordinates of whatever camera/axis that input is attached to...
closet thing I could think of was to to attach an axis inside of the group to that input- so it should be inheriting the 3d transformations from the camera. This works great in practice- but how can I now query the 3D translation and rotation coordinates of that axis in absolute world space? By python or TCL is fine- I just need the coordinates for an expression. Cheers, Jordan _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
