Hi everyone,
I've got a group that takes a camera as an input.
Internally however, I'd like to be able to use the 3D transform
coordinates of whatever camera/axis that input is attached to...

closet thing I could think of was to to attach an axis inside of the
group to that input- so it should be inheriting the 3d transformations
from the camera. This works great in practice- but how can I now query
the 3D translation and rotation coordinates of that axis in absolute
world space? By python or TCL is fine- I just need the coordinates for
an expression.

Cheers,
Jordan
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